Author Topic: Pixel Art  (Read 941218 times)



This 3D to 2D stuff is cool.

http://www.cgchannel.com/2015/02/this-free-blender-shader-turns-3d-models-into-pixel-art/



Please visit this guy's portfolio, the stuff he makes is super neato.

http://danfessler.com/gallery

heh
3d to 2d is exactly what goes into 32bpp sprites for openttd

they dont really look like pixel art when they're finished but damn some of them look good

stuff like http://dev.openttdcoop.org/projects/yeti/wiki/Previews and


woo isometry
« Last Edit: January 22, 2016, 03:00:53 PM by Tudoreleu »



More Earthbound pixel art, now with Undertale.

Edit: JUST REALIZED POO'S PP IS MISSING ARRGGGG
« Last Edit: April 30, 2016, 02:49:25 PM by Menderman »






playing openttd is like subscribing to noise-as-texture weekly :(


playing openttd is like subscribing to noise-as-texture weekly :(
just unsubscribe



noise? more like no

noise? more like no eyes because they died looking at this

y h8 noise?
nOISE IS NOT A TEXTURE
IT'S NOISE

DOES THAT LOOK LIKE A TEXTURE?
I DIDn'T THINK SO
forget

that building only has noise on the glass, which is kinda explainable

Except when you add noise to glass, it doesn't look like glass.  It makes it look rough, like it's goddamn concrete or something.

Noise has its textural applications but ffs you have to know where to use it.  As a cheap shortcut to make bad pixel art look textured is not an appropriate application.