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Car rolls when sharply turning.
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Topic: Car rolls when sharply turning. (Read 720 times)
FrogFreak
May 09, 2012, 02:32:55 PM
Basically, I cannot figure out how to fix an issue where if I take a sharp turn with my vehicle, the vehicle will roll over easily.
Does anyone know how to take care of this?
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Kalphiter
May 09, 2012, 02:34:59 PM
Try increasing staticFriction and kineticFriction on the tire
FrogFreak
May 09, 2012, 02:43:09 PM
No effect.
Also, I've tried decreasing the rollforce in the main script. I'm assuming this force is the force applied to the car from centripetal acceleration, not the counter force to keep the car upright.
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Last Edit: May 09, 2012, 02:44:48 PM by FrogFreak
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Lugnut
May 09, 2012, 03:02:06 PM
maybe the wheels are too close together or something?
FrogFreak
May 09, 2012, 04:31:17 PM
I'm thinking maybe it's something to do with the center of gravity... actually.
Uxie
May 09, 2012, 05:45:04 PM
Make the RotationalDrag about 10 or 20 and see what happens.
FrogFreak
May 09, 2012, 07:45:47 PM
Quote from: Uxie on May 09, 2012, 05:45:04 PM
Make the RotationalDrag about 10 or 20 and see what happens.
What happens is that it fixes the problem. Thanks, Uxie.
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Car rolls when sharply turning.