Author Topic: Car rolls when sharply turning.  (Read 720 times)

 Basically, I cannot figure out how to fix an issue where if I take a sharp turn with my vehicle, the vehicle will roll over easily.

Does anyone know how to take care of this?

Try increasing staticFriction and kineticFriction on the tire

No effect.

Also, I've tried decreasing the rollforce in the main script. I'm assuming this force is the force applied to the car from centripetal acceleration, not the counter force to keep the car upright.
« Last Edit: May 09, 2012, 02:44:48 PM by FrogFreak »

maybe the wheels are too close together or something?

I'm thinking maybe it's something to do with the center of gravity... actually.

Make the RotationalDrag about 10 or 20 and see what happens.

Make the RotationalDrag about 10 or 20 and see what happens.

What happens is that it fixes the problem. Thanks, Uxie.