Author Topic: Need help with a datablock  (Read 1200 times)

I'm using the ball vehicle, and when i set it's velocity, it doesn't go in a straight line. Rather it tends to curve.. does anyone know what property causes that? thanks.

Already tried messing with it's mass, didn't work.

That's because the ball vehicle is horrible and useless and buggy

That's because the ball vehicle is horrible and useless and buggy
Haha, no.

It's collision mesh is an imperfect sphere, so it won't go in a straight line.

Haha, no.

It's collision mesh is an imperfect sphere, so it won't go in a straight line.

How can I make it go in a straight line, is there ANY way?

How can I make it go in a straight line, is there ANY way?
Redo the collision mesh

Haha, no.

It's collision mesh is an imperfect sphere, so it won't go in a straight line.
So nonsense
Either it's crap, or not, you gonna decide

Redo the collision mesh

Does that have to do with modeling?

Does that have to do with modeling?
Yes
Alot
Or wait
Open the file in editor and change 10,000 Numbers

Yes
Alot
Or wait
Open the file in editor and change 10,000 Numbers

Fffffff ok.... then...

Why you need this anyway

Yes
Alot
Or wait
Open the file in editor and change 10,000 Numbers
Don't loving post if you don't know what you are talking about.

You could fix it by making the sphere out of stripes of squares instead of jumbled up ones.

Don't loving post if you don't know what you are talking about.

You could fix it by making the sphere out of stripes of squares instead of jumbled up ones.
You have no idea what you talk about
Making the sphere is modelling

Yeah, prime example of don't post if you don't know.

Yeah, prime example of don't post if you don't know.

How did you made model quad?

I don't know much about modeling, but if everything is in triangles...

Two right triangles with their hypotenuses on eachother = Square

I don't know much about modeling, but if everything is in triangles...

Two right triangles with their hypotenuses on eachother = Square
Problem identified: The triangles in the example are not right triangles.