Author Topic: [REQUEST] Please stop suggesting Blockland on new engines/consoles  (Read 4737 times)

I think the only reason Blockland cannot be on steam is because of the activation key system. Registering games on steam usually gives you direct access to the game with no activation code or ID system. Maybe, maybe, it could send a private steam message with the activation key or something like that. Just taking a guess though.
No, Frozen Synapse (coincidentally another torque game) also has auth keys.
Steam just pops up and says, "oh hey I copied your key to the clippboard, this is your key: [Key], feel free to paste it into any boxes that ask for it!"
There are many non-Valve games that do this. It gives a little pop-up the first time you launch the game, and then in your library you can right click -> view game cd key
FFFFFFFFFFFFFFFFFFFFFFFFFFf

May I keep modeling for my own needs?


That loving altiris idiot...

This needs to be stickied

That loving altiris idiot...
Im an idiot for opening up ideas to Blockland?

Im an idiot for opening up ideas to Blockland?
The first time, no. The second and third, after we had told you several different reasons several different times, yes

Im an idiot for opening up ideas to Blockland?
Ideas that have already been brought up, discussed, and rejected...


About 100 times now...

We? And stop acting like you know what you are talking about.
stop acting like you know what you are talking about.

Blockland has around 35k players. Ontop of all the other points made, the tiny playerbase does not justify the trouble of a major engine change.

Blockland has around 35k players. Ontop of all the other points made, the tiny playerbase does not justify the trouble of a major engine change.
that is not even close to the reason why this would never happen

... It's another reason, please read the "Ontop of all the other points made"

Badspot wouldn't code on a whole new engine for some console with such small playerbase. Simply not worth it at the momment. Not popular enough to generate much revenue from all the time consuming work that would be required for such things.

... It's another reason, please read the "Ontop of all the other points made"

Badspot wouldn't code on a whole new engine for some console with such small playerbase. Simply not worth it at the momment. Not popular enough to generate much revenue from all the time consuming work that would be required for such things.

Even with a playerbase of 1,000,000,000512 players, this will not happen.

Even with a playerbase of 1,000,000,000512 players, this will not happen.
Again, I said it's just another reason why it won't happen. Not, THE reason it won't.

This topic and creator is now my new hero...

not in a gay way...

But yeah, I agree with ya  Brain.