Author Topic: [>>erïcsson<<] - wow Vinal wtf  (Read 3021 times)

>You wake up in a light gray room, with a circular light fixture centered on the ceiling, and a dark gray door to your south. You are unaware of what exactly you are, but you do know that you have a human soul, or a soul that's actually close to human.

±You are in a room
±You don't know what you exactly are

Inventory:
Unchecked


LEGEND
>Environment/characters doing things
[Character]: Speech! (minor action)

+Beneficial discovery
±Neutral discovery
-Harmful/unwanted discovery
±Notable neutral discovery

Inventory:
}Weapons/tools
}Weapons/tools in hand
]Armor/clothes
]Equipped armor/clothes
)Usable misc things
;Misc things


witty comment regarding the events
« Last Edit: June 07, 2012, 11:14:14 PM by Cybertails1998 »

check inventory

acquire visibility

check inventory

acquire visibility
>You find a particularily shiny part of the walls and look over yourself. You wear a short-sleeved light gray shirt, dark gray pants and middle gray model shoes. You have short crow black hair, a light-tan human-looking skin and a wound on your left arm, exposing... wires and metal?

>You notice two more doors, they appear to blend in with the walls so well that you didn't even notice them at the first glance. The light gray doors are to your north and west.

±There's 3 doors instead of 1
±You are a robot
-You are wounded on the left arm

Inventory:
]Light gray shirt
]Dark gray pants
]Middle gray shoes



>You find a particularily shiny part of the walls and look over yourself. You wear a short-sleeved light gray shirt, dark gray pants and middle gray model shoes. You have short crow black hair, a light-tan human-looking skin and a wound on your left arm, exposing... wires and metal?

>You notice two more doors, they appear to blend in with the walls so well that you didn't even notice them at the first glance. The light gray doors are to your north and west.

±There's 3 doors instead of 1
±You are a robot
-You are wounded on the left arm

Inventory:
]Light gray shirt
]Dark gray pants
]Middle gray shoes






kick the doors
then open them

>The dark one to your south, the hidden one to your west or the one to your north?
« Last Edit: May 15, 2012, 08:49:53 AM by Cybertails1998 »


Check all doors before entering any of them.

>The doors don't have any windows, but you CAN peek out of them.

>The door to your south leads to a bland hallway, light-grey walled again. You can see a switch with a sign above it, but you can't quite make out what it says from here.
>The door to your west leads to a dead end with a pile of chaotically scattered junk in it.
>The door to your north is locked.

+Lootable stuff
-One door is locked

Inventory:
]Light gray shirt
]Dark gray pants
]Middle gray shoes


note: I'll abbreviate the directions in future updates, for example South will just be S, etc
« Last Edit: May 15, 2012, 09:34:30 AM by Cybertails1998 »

west door
go through all the junk to see if you can find anything remotely useful

>You rifle through the pile. You also heed common sense and bandage your arm with the cloth you found.

Inventory:
}Scrappy metal-cutter
}Scrappy strange-looking pistol
]Light gray shirt
]Dark gray pants
]Middle gray shoes
« Last Edit: May 15, 2012, 09:35:49 AM by Cybertails1998 »


go to the north door and see if you can unlock it

>collect dust
>Err...
go to the north door and see if you can unlock it
>You go over the locked door when an idea strikes you. You fire up the metal-cutter and unweld a nice hole in the door.
>You see a hallway with windows and some dead body with a note nearby. There's also a button on the wall.

Inventory:
}Scrappy metal-cutter
}Scrappy strange-looking pistol
]Light gray shirt
]Dark gray pants
]Middle gray shoes