Author Topic: Sabbin's Deathmatch Map!  (Read 3153 times)

I recently got the idea to make a Deathmatch map out of the terrain bricks to look like an old quake map or something similar with fast-paced combat. It didn't turn out as I had hoped, but this is what I got!

The strong weapons take between 2-4 minutes to respawn, due to being, well, strong.

I hope you check it out and give it a shot!

Pictures:











Although this was a quick project, please leave constructive criticism in your comments! (or rates, etc)
« Last Edit: May 20, 2012, 09:37:51 PM by Sabbin »

Well, I can safely say, Ive never seen a Deathmatch like this before.
Doesn't seem too "Old Fashioned".

Well, I can safely say, Ive never seen a Deathmatch like this before.
Doesn't seem too "Old Fashioned".

I had an idea, but didn't know how to execute it correctly. It didn't end up looking old fashioned, but I settled.


its cool.
Indeed it is, but I wouldn't say it's "Ol' Fashioned"

Nice I like to see a awesome Deathmatch map once in awhile :).

reminds me a lot of blobeh's server, the quake TDM

reminds me a lot of blobeh's server, the quake TDM
Oh my god, yes. This was so fun. What happened to him? I haven't seen him in forever.

Creative way to use those bricks.

Well done. Layout is simple and easy to understand, although maybe not navigating it. Its low-detail islands give it a classic 3D FPS to it.


Some weapons might be a bit OP though.

Well done. Layout is simple and easy to understand, although maybe not navigating it. Its low-detail islands give it a classic 3D FPS to it.


Some weapons might be a bit OP though.

OP weapons have time limits to respawn, which if too short (If anyone would ever join ;-;) then I could increase the time

This would yield some fun vertical battles. Must play.

This would yield some fun vertical battles. Must play.
indeed. This is a rad map. You plan on hosting it or anything?


It looks a little too big and the floating platforms are loving with my mind, but everything else is really cool. :D