Author Topic: Set Node color compatible model  (Read 1093 times)

I was wondering how to rig/name a player model so I have the ability to set the colors and decals of the head/body/etc using the player.setNodeColor(String [node], ColorF [color])
« Last Edit: May 24, 2012, 04:49:40 PM by zmaster »

$pref::Avatar::BODYPARTColor = "# # # #";
$Pref::Avatar::BODYPART = "0";

$pref::Avatar::BODYPARTColor = "# # # #";
$Pref::Avatar::BODYPART = "0";

Sigh. No.

found a workaround.
But if anyone does know how it would be great for others/effieciency

I was wondering this for a hat once. From what people have told me it's easier to just have it be one color