Author Topic: Underwater  (Read 1988 times)

Ive built a base underwater, and i wanted to know if there was a way to get the water out of it?

If you have the Mission Editor, select the water, delete it and save it as another mission. Change the Mission Info thing too so it says "Ice Pack - No Water" or whatever your map is.

If you don't have it, try deleting it from the .mis file, changing the name in the MissionInfo object and saving it as something else.

Right now, the engine limits you by not being able to build "submersible" houses.

Uh on the taplands map i can build underwater,and vice city has a house underwater you can build on.

But you can't keep the water out of the house.

Perhaps a trigger or physical zone could be coded so that it removes the depth mask and movement restrictions of being underwater giving the illusion that one is not in water but air.

This, however, is beyond what I could code but I know someone might be able to make it.

Other problem would be that it would have to be spawned by host and may require map update.


Do you mean like the Rtb Isles?

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Not possible at this time. 

Not possible at this time. 

Does this mean it will be possible in future?

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almost certainly not.