Author Topic: Perfect idea!  (Read 4517 times)

that would never work
Yes it can.

Vehicle with 10000+ Torque.
It may fly out of the specified area though....

Vehicles with massively scaled physics rates break the engine and cause Abnormal Program Termination errors.

I made a "Movers" system for Retail which creates/destroys bricks in steps towards a position. If this was modified it could be made into an "Elevator" style. It has a few limitations in that it can only go where bricks are able to be placed normally by you, but I remember seeing screenshots of a hack which allowed you to place bricks anywhere - activate and deactivate it repeatedly for movers, I suppose.

Not for me >_>

Skies with acceleration at +100000
Hit wall = Fly
Fly = Far
Error = False.

if the body of the vehicle goes lower than the wheels when it hits something then its crashworthy.

Stuntplane = wheels under
Failure = False

There was a certain mod that was banned that just had a vehicle that went straight up and down so you didn't have to jet in one place.  Might want to consider that.

You could give the vehicle huge friction orsomething, and then ontrigger have it
change its Z value by so and so much >.> uhm, ima go try this with a jeep...(autta be fun)


There was a certain mod that was banned that just had a vehicle that went straight up and down so you didn't have to jet in one place.  Might want to consider that.
Make it go the same speed as the jet? >_>

I was thinking a vehical that travels only up and down like subway travels forward and backward

that would be cool. but i'd like to see it go up and down if thats possible. (probably not)

I was thinking a vehical that travels only up and down like subway travels forward and backward

that would be cool. but i'd like to see it go up and down if thats possible. (probably not)
Did you read what I said?