Author Topic: [VIDEO] Blockland Light Show 6  (Read 1550 times)

was about to say you just completely killed every other dj light set thing thats been posted on here, but then that picture.

still cool though  :cookieMonster:

Neat. But...

This was not evented, like the old ones. That would be incredibly tedious and not entirely possible.

I'd bet good money Gentoo could. He did a really intricate light show using events on his server, and I was sincerely surprised at how good it was. It was far more detailed that the one you simulated in your video.

I'd bet good money Gentoo could. He did a really intricate light show using events on his server, and I was sincerely surprised at how good it was. It was far more detailed that the one you simulated in your video.
Gentoo? No offence to him but half the time he makes sets I have to help him with the events. He's really good at building them though.

Gentoo? No offence to him but half the time he makes sets I have to help him with the events. He's really good at building them though.

Ah, I'm not sure of the background to that. But I just do know that some very intricate light work and syncing can be done in BL.

By not entirely possible I was referring to all the fades and the interaction of the fog. Come to think of it I may have never surpassed the current possible number of lights shown at once.

By not entirely possible I was referring to all the fades and the interaction of the fog. Come to think of it I may have never surpassed the current possible number of lights shown at once.

You can change that limit to anything you want anyway.

The variable is something like $Pref::OpenGL::MaxHardwareLights, I believe.

On the topic of that, is there any way to increase schedules?

On the topic of that, is there any way to increase schedules?

well

like

you could use the thing that is better than events

and what events also were made using