Author Topic: Relays stop after I disconnect  (Read 557 times)

I'm working on something for a build that involves relays that /have/ to keep running even while I'm not present in the server, and after I disconnect, the relays seem to stop.

Is there any way I can keep this from happening, and if I can, is there any way this would only impact my events?

Could you... perhaps rig something that starts the relay loop again after you leave?

Try experimenting with fire relay with a 30 second delay, then leave the server.

Also try shooting projectiles from a long distance, to acheive the delay, then- onProjectileHit > Self > fireRelay

They stop after 30 seconds.

Could you... perhaps rig something that starts the relay loop again after you leave?
The closest thing I know of that would work like that is onMinigameLeave, and it did not work.

Try experimenting with fire relay with a 30 second delay, then leave the server.
This cancels it.

Also try shooting projectiles from a long distance, to acheive the delay, then- onProjectileHit > Self > fireRelay
This didn't work.

no no no

[30000ms delay] onActivate - self - fireRelay

that kind of thing.
click it, then leave


also, try VCE function loops

no no no

[30000ms delay] onActivate - self - fireRelay
oh.
ok that worked.