Grots have BS3.Also is anyone bothered by the new Space Marine flyer?
From what I've heard so far new things in sixth edition: -Allies are in -Terrain plays a huge role -People can buy terrain which takes up a FOC slot -Snap fire -Vehicles have hull points -Gameplay more "cinematic" -Instead of picking which units are causalities the closest units to the attacker are killed -HQs can challenge each other to duels -"Warlords" are units that give bonuses to your army, the warlord is the model with the highest leadership -35 new psychic powers -Psyker "mastery" is what determines how many -No Psychic Phase -No Initiative Phase -You can pre-measure like in Warhammer -Units can use Overwatch - Close-Combat Weapon now have AP value, ranging from AP- to AP1. Pistols don't grant more bonus than in 5th Edition. -Flyers are a major thing -Flyers can move very fast and is hard to target (6 only to hit) unless the shooter has Skystrike rules that allow them to shoot flyer at normal BS.