Author Topic: Need [onActivate > Player > MoveToBrick] Help  (Read 902 times)

I need players to go to a random brick out of many on the click of a button, but I don't know how. I named about 10 bricks "spawn" then made a brick move the player to "spawn" when activated. The only thing is that the player gets sent to the first created block, not a random one. If someone can understand my babbling, can you help?

That's an issue with the MoveToBrick event you're using. Try searching for "Variable Conditional Events" on RTB.

I have those, but how do I use them for this?

A much simpler way to do randomization stuff like this is possible, but its no where near as neat and tidy, and takes a lot more named bricks

So how can I make it work?

So how can I make it work?
Do you want the VCE way, or the projectile stuff way

Do you want the VCE way, or the projectile stuff way
Both, or whichever works best


Use setPlayerTransform instead of moveToBrick. MoveToBrick is supposed to be used with bots, not players.

Use setPlayerTransform instead of moveToBrick. MoveToBrick is supposed to be used with bots, not players.
Thanks, I'll try it soon. My sister's hogging about 98% of the internet connection so I can't do anything except load pages of text.

Use setPlayerTransform instead of moveToBrick. MoveToBrick is supposed to be used with bots, not players.
It does the same thing.