Author Topic: Pokemon Player Datablocks  (Read 6503 times)

There are no models. Unless you want to work your ass off making them

Peelz Heer

All of this info is in the description file...
A great add-on that works with this is the
Elemental Spells by Amade!
Link:   http://forum.blockland.us/index.php?topic=90119.0

5 tiers of Flying and ground pokemon.

Normal (5 ground, 5 flying)
T# - Speed     Health     MaxWeapons
T1 -  1.05       64           1
T2 -  1.50      128           2
T3 -  1.95      192           3
T4 -  2.30      256           4
T5 -  2.75      384           5

Slow (5 ground, 5 flying)
T# - Speed     Health     MaxWeapons
T1 -  0.50       64           1
T2 -  0.75      128           2
T3 -  1.00      192           3
T4 -  1.15      256           4
T5 -  1.37      384           5

Boss (5 ground, 5 flying)
T# - Speed     Health     MaxWeapons
T1 -  1.00      400           1
T2 -  2.00      600           2
T3 -  2.50      800           3
T4 -  3.00     1000           4
T5 -  3.50     1200           5

Recharge Rate for all pokemon (when you have spells) is 0.2

Total of 30 Player types (Thats probably enough)
Flying pokemon can use jets
« Last Edit: June 15, 2012, 05:22:42 PM by MARBLE MAN »

Ohh.
some use to these probably.

I get it. It's the script and other stuff for it. It just needs models.
To be brutally honest, they mod with models will look like stuff.
On roblox models are made from bricks, not modelling software which looks horrible in a blocko game.
When it comes to things like pokemon models, of course.

I get it. It's the script and other stuff for it. It just needs models.
To be brutally honest, they mod with models will look like stuff.
On roblox models are made from bricks, not modelling software which looks horrible in a blocko game.
When it comes to things like pokemon models, of course.
Response: Ever seen the blocko car? Someone made that to look like it was made of bricks.
And besides, some stuff cant be made of bricks.

I'd say your best bet to get the models is to download them from the internet and ask for permission, or port them from the 'my pokemon ranch' or 'battle colosseum' thing...
I played pokemon up to Soul Silver, so all the new pokemon are greek to me...

Well, instead of copying existing Pokemon Models, why not make some special ones for Blockland making it original?

Call it "Blockomon" or something.

Well, instead of copying existing Pokemon Models, why not make some special ones for Blockland making it original?

Call it "Blockomon" or something.
I guess ill start brainstorming...
sigh..
Ill be back with some blockomon..
Names, types, health, speed etc...

try using tables instead of a million spaces that end up not lining up anyway

example:

Normal (5 ground, 5 flying)
T#
Speed
Health
Max Weapons
T11.056461
T21.501282
T31.951923
T42.302564
T52.753845

Slow

T#
Speed
Health
Max Weapons
T10.50641
T20.751282
T31.001923
T41.152564
T51.373845

Boss

T#
Speed
Health
Max Weapons
T11.004001
T22.006002
T32.508003
T43.0010004
T53.5012005


that was fun, i'll have to do more of these.
« Last Edit: June 15, 2012, 02:25:08 PM by Lugnut1206 »

T11.056461
I think your 480 brackets are overwhelming...
I will let you do that again if i ever do that...
The spacing works best in ludica console font..

html tables arent my thing...

it's actually really simple

[table][tr][td] //open the table
[table][tr][td] // new table ROW
[table][tr][td] //Table data, or column
data here
[/td][/tr][/table] //close
[table][tr][td] //more data
a
[/td][/tr][/table] //close
[/td][/tr][/table] //end row. reapeat as you wish.
[/table] //close table
« Last Edit: June 15, 2012, 07:15:16 PM by Lugnut1206 »

it's actually really simple

[table][tr][td] //open the table
[table][tr][td] // new table ROW
[table][tr][td] //Table data, or column
data here
[/td][/tr][/table] //close
[table][tr][td] //more data
a
[/td][/tr][/table] //close
[/td][/tr][/table] //end row. reapeat as you wish.
[/table] //close table


why the hell did you throw in a dozen [table][/table]????

i thin-


OOPS.



FIXED.

you only need table once fyi

it goes:
Table
   Row
      Box
      Box
      etc
    Row
       Box
       etc
    Row
    etc
/table

No need to break it down into dozens of little separate tables
« Last Edit: June 16, 2012, 02:09:47 AM by Nexus »

you only need table once fyi

it goes:
Table
   Row
      Box
      Box
      etc
    Row
       Box
       etc
    Row
    etc
/table

No need to break it down into dozens of little separate tables
god damn it
i didn't have them in there when i first posted them what the forget happened