Oh, sorry that you didn't understand this, but the clientCmdOpenWrenchDlg(); opens up the wrench GUI and it let me change aspects of the brick through that. Also I just realized I did it wrong earlier, and you actually can specify the name of the brick with the first argument. So saying clientCmdOpenWrenchDlg(Hello); in the console will open up the wrench GUI and let you change the properties of the brick named "Hello", at least when you are host.