Author Topic: DayZ mod But for Blockland!*updated*  (Read 16615 times)

    Hello forum.
 Recently, I have posted a topic on needing a team for Making the mod for blockland. many of you guys have answered to me! I took the people who fit for the job. Our team has only 3 people. I want to thank jakeblade for his help. He is a awesome 3d modeler! If you have already seen his work, Here it is.



  Me, Myself, Already Have some stuff i have finished. For example, A Starting weapon(Magnum), A winchester, A working scope rifle, and many more. I have a bit of a problem with the animation for the winchester :P. Well my point is i need someone to do the animations.

   The gamemode will be coming soon, Just wait. Lots of people were saying, "Do it by your self!."I simple cannot Do that. There are manny things to work on like weapons, food, animations, Cars, Scripts, and other things. So dont just simply say,"do it by your self!"

The map is not going to be chenarus. Its going to be a bit different and a litt smaller. I have some people working on it.

In this mod, you will spawn in one of the 15 spawns on the shoreline, Just like in the mod itself. Just like in most gamemodes you will have a option to enable the mode when ever you want. You will Spawn with a back pack that lets you place items in that you find. While you play the game you need to keep an eye on you hunger, thirst, and blood. Not alot of things are done so there not much to explain now. We have some stuff done, so ill keep updating.








[img]http://img338.imageshack.us/img338/1045/helth.png[img]

All done by ShadowFear
« Last Edit: July 22, 2012, 06:24:27 PM by JewishBusinessMan »

I dare you to try and build any of Chernarus.
I built just one airfield and started get something like 40 fps (keep in mind the vehicles) so I stopped.
« Last Edit: June 19, 2012, 12:42:43 AM by Mr.jacksaunt »

Can you please post pictures of actual progress and a detailed description of what yo plan to include in this mod and how it shall work?

       Your beening unreasonable.
  
   I started out making the mod 3 days ago, richard munch. Im puting fine detail on the magnum and winchester.You wanted to see unfinished work. If you think its simple, Its not. Theres not going to be much progress on a job we started 3 loving days ago. Dont even get started on complaining. So calm dem tities. Only I have been working. No one has been online to help.  If you know how to use blender then you know how long 1 item takes.
 




  Sorry if the Massive rod is riping my ass apart. Its just that There not much to plan if you already have played DayZ.
besides that it wont be the same map but the mod will function the same and it would like the real mod. I still need help on guns, there are still 15 i need to make
« Last Edit: June 19, 2012, 01:30:57 AM by JewishBusinessMan »

       Your beening unreasonable.
  
   I started out making the mod 3 days ago, richard munch. Im puting fine detail on the magnum and winchester.You wanted to see unfinished work. If you think its simple, Its not. Theres not going to be much progress on a job we started 3 loving days ago. Dont even get started on complaining. So calm dem tities. Only I have been working. No one has been online to help.  If you know how to use blender then you know how long 1 item takes.
Since when were uptight bitches allowed to register?

Since when were uptight bitches allowed to register?
SINCE U JOINED!!!!!
O LAWDY!!!!


      Your beening unreasonable.
  
   I started out making the mod 3 days ago, richard munch. Im puting fine detail on the magnum and winchester.You wanted to see unfinished work. If you think its simple, Its not. Theres not going to be much progress on a job we started 3 loving days ago. Dont even get started on complaining. So calm dem tities. Only I have been working. No one has been online to help.  If you know how to use blender then you know how long 1 item takes.
Holy jesus what did the friend police stick up your ass? You could have told me that you don't have any pictures of the models you have made instead of being a moron and bitching at people at random. I asked for what you PLAN to do, not "give me everything post the whole mod wawah". You seriously need to calm down and remove the massive rod from your star fish.

I will ask again, could you please post what you plan on including in this mod, how it will work, and the specifics of the mod and what you need.



Holy stuff that revolver is over-modeled.

Dude just let me model them. I've gotten 20 something quality models done for Nobot in under 6 hours (totalled). I have like zero projects going on atm and I'm on summer break.
« Last Edit: June 19, 2012, 02:08:51 AM by ShadowsfeaR »

That revolver is awfully high poly, consider using 6 sided cylinders

That model makes me cry, it is far too smooth.

Well as soon as I get a weapon list, I'm off to go model.

I dare you to try and build any of Chernarus.
I built just one airfield and started get something like 40 fps (keep in mind the vehicles) so I stopped.
Chernarus is a huge map. There is no way you could recreate that in blockland with all the buildings, trees, hills, and roads without running out of bricks. I wonder how Bohemia Interactive managed to make such a huge map possible! (terrains and interiors thats how!)

i like the beans lol, but the magnum needs work