Poll

Should I make it so the dirt around the city can all be minned for plastic?

Yes
6 (75%)
No
2 (25%)

Total Members Voted: 8

Author Topic: Sim City [server]  (Read 1137 times)

I am starting a server that I will keep up regularly called Sim City. It will be running a few scripts, but I want most of the game to be role play (not as in pretend your some character). The city will have some neat ideas to it, such as a city council that will vote on who gets building permits/ laws for the city/ etc. The city will start out with a simple plastic mining system. You will need plastic to build, eat, and make items. I want the game to have an economy, so I will try and make the game need taxes, the player need items that they themselves can't make but other players can, etc.

For me, I want this to be a learning process in scripting. I can do simple stuff, but I understand the concepts. I also want to enjoy my summer, and create a great server for others to enjoy.


Features of the server that will be implemented as time goes on, and if the server gains popularity.
1. A government system where players can elect leaders, create a government, or force others to be subject to them
2. A building system where players need a permit to build, if its written in the law.
3. A simple way to enforce the laws. (need ideas, I don't want it to be like city RP)
4. A simple economy system
5. A resource system, where plastic is needed for everything (food, building, creating items, currency)
6. No vehicles
7. No magical jobs that give magical money
8. An education/learning system.
               Early on:
              -If a player mines 10 plastic, they will gain experience and mine it just a little bit faster
              -If a player builds things, he gets experience and needs less plastic and energy to make things
              Later:
              -Government creates a school
                         a. School teaches players how to make doors/ use simple events/ dig/ etc.
9. A food system where food is required to build
10. A way for players to sell their builds ( Might be a little to complex for me to script at the moment)
 

Right now I'm setting up the map. I have thrown together a few scripts for the game to use so far, but I haven't made to much progress. I want to get a good player base for the city council, and I want to set up the map for the city. Feel free to come by and help =).




This is what I have so far. I haven't done to much yet besides creating the empty city council building, and a bus stop.

Current government: Dictatorship
Leader: Gartanium
(First government, overturned when 12 active citizens are on and start a vote)

Laws of Sim City so far:
1. Citizenship is required to build
2. A permit is also required to build

Features:
1. Plastic required to build.
« Last Edit: June 20, 2012, 06:56:04 PM by Gartanium »

*Reserved*
Help needed:
1. Need ideas for minning plastic.
2. Should everyone be able to build on each others stuff so long as they have a building permit?
3. Should my law system just be a policeman with  a gun, chosen by the leaders of the city, who shoots criminals?
4. Any help would be appreciated seeing as I have a short attention span, and all I did was make my money system need money for building. That took me 4 hours. Help me D:                     
« Last Edit: June 21, 2012, 02:51:32 PM by Gartanium »

Need more cubescape, otherwise it's great place to start a new city.

Need more cubescape, otherwise it's great place to start a new city.

Cubescape as in make it bigger, or make more details. Thanks :].

i like this idea. its like the rpg servers without all the stupid bullstuff.
blockland is about building :D

ill be doing errands for the evening, but ill likely join in later

I suggest you talk to Mold about this. He is the best scripter I know that will be happy to help.
Good luck with this, looks nice but the road layout looks terrible, but I may help with this if I see the server up.

I suggest you talk to Mold about this. He is the best scripter I know that will be happy to help.
Good luck with this, looks nice but the road layout looks terrible, but I may help with this if I see the server up.

Yeah I just got lazy with the road. Any help would be appreciated. I'll talk to mold now if hes on.

Ok sorry for double post. I had to redo the map due to brick ownership problems. I'm going to be afk for several hours so feel free to add a pretty road, park, your house or what ever. I'll have to create a building permit system for later, so you can build for now.

Current Government:Dictatorship
Leader: Gartanium
(First government, overturned when 12 active citizens are on and start a vote)
I don't think you get out of a dictatorship by voting.

finally!!! ive been waiting for this, i still play an old sim city which is sim city 3000 i like this game so much!

I wonder if I should call the server something else? Does this resemble sims at all lol. Mabye I should make it so the citizens are rebelling instead of voting.

blockocity
brickocity

diff governments should have diff requirements to be changed, for dictatorship the citizens have to overthrow the government/kill the dictator