Few things I need for a scriptcan an event tell if it was triggered with named brick or self?can a bricks coordinates be modified or must it be duplicated and deleted to move?can a brick be floating but have the float check be overridden to being grounded?more might come later
3) Yes. It will be fail binned if it's not a private mod.
My lightbike makes a ton of floating bricks but it was never failed.
why would it be failed? or what if there was a limit to the number a player could have?
that's the point of having the brick faking being grounded, to prevent the whole build from breaking and letting the hammer break stuff
I thought destroying a brick would call that function to see if the bricks around it should die?