Poll

Do you have mission editor

Yes
1 (100%)
No
0 (0%)
Use to
0 (0%)

Total Members Voted: 1

Author Topic: How do i turn things around on mission editor  (Read 956 times)

How do i turn things around in mission editor i have been looking but can't find it.

I'm pretty sure you just grab it by one of the rectangle's edges
correct me if I'm wrong though, I haven't used it in a good while

Ok Thanx ill have a try and see if it works

No it dosent work :/ But thanx

No it dosent work :/ But thanx
okay
I'll try it myself real quick, I'll bet it'll be a lot easier to figure out in person

Ok thank you very much.

You can do it in the Transform drop-menu, but I could have sworn there was an easier way...

click on the object, and in the menu on the right, drop "Transform," and edit the "rotation" field
I'm pretty sure each number stands for rotation on a specific axis, but I have no idea exactly how to edit it properly
I would suggest that you just forget around with it until you figure out how to use it
it's just rotation, so I don't think loving around with it puts you in any risk of breaking anything
You can do it in the Transform drop-menu, but I could have sworn there was an easier way...
that's what I was thinking too. hm


what menu
at the top, make sure that under "Window," you have "World Inspector" or whatever selected

Please can you do pitchers of it please.
















Wtf
I meant  of mission editor

I'm pretty sure each number stands for rotation on a specific axis, but I have no idea exactly how to edit it properly
I would suggest that you just forget around with it until you figure out how to use it

The first 3 numbers is the direction of rotation in X, Y and Z (degrees or radians, I forgot).
The last number is the magnitude (i.e. amount) of rotation.

The last number is the magnitude (i.e. amount) of rotation.
so that's why it never did anything...