Author Topic: New TV = Blockland Does not support this Device  (Read 2447 times)

So I recently (today lolo) got a new TV that I will use as a monitor. I have been testing to see if it would work with all my games and applications. When I run Blockland, this is what happens.

1. It runs the Blockland launcher fine.
2. I get a gray screen, and an error message "The specified mode is not supported by this device."
3. I click OK, it pops up again, click OK again.
4. The gray screen goes away, and it is just the console. After a second, the console crashes.

So now I'm here trying to fix it, any suggestions would be appreciated.
Especially if they work  :cookieMonster:



1) Go to "config/client" and open the file called prefs.cs.
2) Find the line that starts with this: $pref::Video::fullScreen
3) Change that line to this: $pref::Video::fullScreen = 1;
4) Save the file and restart Blockland.

The forget, why was there so much space there?
that happened to me before.

1) Go to "config/client" and open the file called prefs.cs.
2) Find the line that starts with this: $pref::Video::fullScreen
3) Change that line to this: $pref::Video::fullScreen = 1;
4) Save the file and restart Blockland.

That didn't work until I set it to 0. Now it is in a window, but whenever I go into fullscreen, it does what the OP says.
It works in a window. hurr

Sounds like it's trying to run in a resolution that the screen doesn't support; try setting blockland's resolution to the native resolution of that screen.

Set the resolution to 1920x1080 if it's 1080i/1080p

Set the resolution to 1280x720 if it's 720i/720p

The thing is, it works in windowed mode, at any resolution, and any setting.
But if I check the fullscreen box, or enable it through the file, it gets the same error message. (refer to OP)

You need to change your fullscreen resolution to match the TV's res via the file.

I just changed the resolution, and it just changed to the windowed version at 1842x1026 resolution. Which is a weird resolution when I think of it. Now when I go back into the option, 1920 x 1080 is gone.
So yeah...

Also, I just took a longer look at pref.cs and saw that I didn't have fullscreen when I changed the resolution.
It doesn't support 1080 windowed, or any res fullscreen.