Author Topic: [RTD-esque] Game of the Undead (richards until the end of time)  (Read 16786 times)


John Freeman made that logo

March 15, 2014

It's been about...two weeks since it all started.

First, it was a military attack. Missiles were fired, coastal cities invaded. It was all over the world.

Then, after we thought it was all over...the dead bodies that littered the streets rose back up and lumbered at us.

New York was a common place for attacks, when you think about it.

The movies always had King Kong, aliens, that thing from Cloverfield. And in real life there was 9/11, and now this. The loving undead

~Isaac 'Doc' Kelly, New York, New York




Shortly after the zombie problem seemed to be solved, the military came back. And that's how it was going to be, Zombie, Military, Zombie, Zombie, Military, Zombie, Military, Military, Military, Zombie.

That was, of, course, until the Rebellion started up.

And that's were you guys come in.

This works on a 20 sided dice system, and a lot of other systems mish-mashed together. don't sue me redgajin


You have the following stats to allocate 23 points to

Strength: Heavy lifting, melee/unarmed and such
Dexterity: "Gotta go fast" Speed and agility and stuff
Intelligence: 'Saying "I'm not book smart, I'm street smart" is like saying "I'm not real smart, I'm fake smart"' Affects medicine and science and general intelligence
Vitality: "I AM BOOLETPROOF" Resistance to damage
Perception: "I check the ceiling for orks"
Charisma: I don't think I need to explain this one
Endurance: Increase to stamina (more on that later)



You have the following skills to allocate 27 points to. This skills can and will overlap. (Ex. A small grenade launcher would fall under Small Guns and Explosives)

Small Guns: Everything from pistols to submachine guns
Big Guns: Hunting Rifles, Assault Rifles, and everything up
Explosives: Explosives.
Medicine: Healing and stuff, which is done in a semi-realistic way
Science: Computers, biology, physics, geology and stuff
Unarmed: Good ol' fisticuffs
Melee Weapons: Sticks, Swords, Crowbars, and Bats. And stuff.
Sneak: Do I really need to explain this?



This will be played realistically. Hunger, thirst, stamina, and weight will be a factor here. Almost every action will take up stamina. Every throw, every swing, every jog. However, there will be a few things played a little...unrealistically, mostly for convenience. mostly on my part

Ammo weighs nothing, and how much stuff you can carry is based solely on weight. Also there's leveling



Here is your character template:

Name, Age, Gender, Appearance: Age is no younger than 18 and no older than 56
Level: Put as 1
Status: Health, (Put as Healthy) Current Stamina/Max Stamina (for each point put into endurance, put 10 points into your max stamina), Hunger, Thirst (Put these two into percents, currently 100%)
Equipped: Put some clothes and stuff for now
Inventory (current kg/max kg): For each point you allocated into strength, put 5 kilograms into your max weight.
Str:
Dex:
Int:
Vit:
Per:
Chr:
End:
Sm Gns:
Bg Gns:
Expl:
Med: For every intelligence point, increase this by one
Sci: For every intelligence point, increase this by one
Una: For every strength point, increase this by one
Mele: For every strength point, increase this by one
Snk:
« Last Edit: August 03, 2012, 11:40:26 PM by Mr. Jelly »

Player List:

Name: Lance Lottington
Age: 21
Gender and Appearance: 6'2" white man.  He is always clean shaven, but the apocalypse has given him a rugged look.  Muscular, but not extremely so as not to be extremely nimble and light on his feet.  He is a religious man.

Level: 1
Status:
      Health - Healthy
      30/50
      Hunger - 78%
       Thirst - 68%

Equipped:
   Black slacks
   White Shirt
   Silver cufflinks
   A strong leather belt
   Black Nametag
   Black tie
    Browning Hi-Power - 8/13 [1 kg]
          Extra Clips:  x2
      

Inventory: 11.6/20

16 oz. Bottled Water [.7 kg] (x4)
    Can of Spam [.84 kg] (x7)    
    Axe [1 kg]
    Map
     1911 Custom .460 Rowland - 7/7 [1.5 kg]
          Extra Clips:  x1


Str: 4
Dex: 7
Int: 1
Vit: 3
Per: 2
Chr: 1
End: 5

Sm Gns: 10
Bg Gns: 1
Expl: 1
Med: 7
Sci: 1
Una: 4
Mele: 4
Snk: 9

Jelly, if you're going to rip off the skills, use SPECIAL.

Name, Age, Gender, Appearance: Alexia Aroth, 22, F, Long, unbraided, black hair. Rather pale, and not unattractive. Wears a pair of silver-rimmed, thin glasses.
Level: 1
Status: Wounded [Bandaged](Upper Right Arm), 19/20, Hunger 78%, Thirst 68%
Equipped: Black coat, glasses, dress shirt, slacks, watch. Colt M1911 - 7/7 [1.1 kg],
Inventory (current 3.2/15 kg): Roll of Bandages - 90% [.3 kg], Packaged Medical Dressing [.2 kg] (x2), 16 oz. Bottled Water [.7 kg] (x3),  M1911 7 rd .45 magazine (x3) M1911 5/7 rd .45 magazine
Str: 3
Dex: 3
Int: 8
Vit: 3
Per: 3
Chr: 2
End: 1
Sm Gns: 5
Bg Gns: 0
Expl: 5
Med: 10
Sci: 10
Una: 3
Mele: 3
Snk: 7

Name: Sam Stone (geehee)
Age: 20
Gender: Male
Appearance: White, medium length of black hair, Muscular, about 6'
Level: 1
Status: Healthy 40/40,  Hunger, 78%, Thirst 68%
Equipped: White shirt, blue pants, red sneakers. Black Military Helmet

Inventory (current 15.6/20): Remington Model 870 shotgun - 7/8 [3.2 kg], Crowbar [9 kg], 16 oz. Bottled Water [.7 kg] (x2), 12 gauge shell (x19)

Str: 4
Dex: 3
Int: 4
Vit: 4 +2
Per: 3
Chr: 1
End: 4

Sm Gns: 4
Bg Gns: 5
Expl: 5
Med: 4
Sci: 8
Una: 8
Mele: 8
Snk: 1

I hope I did mine right.

Max Nappy, 20, Male, pale, skinny, poet's beard, messy brown hair, fairly hairy arms and legs, larger than normal feet, large veins.
Level: 1
Status: Healthy, Stamina: 30/30, Hunger: 78%, Thirst: 68%
Equipped: Black sweat pants, grey jacket, glasses, moccasins.
Inventory (4.1/10): 16 oz. Bottled Water [.7 kg] (x3), Canned Spam [.8 kg] (x3), M67 Fragmentation grenade [.5 kg]
Str: 2
Dex: 3
Int: 4
Vit: 6
Per: 2
Chr: 3
End: 3
---
Sm Gns: 4
Bg Gns: 3
Expl: 10
Med: 4
Sci: 4
Una: 4
Mele: 5
Snk: 5

Correct me if my numbers are off.

Name:Raymond Cooper
Age: 18
Gender: male
Appearance: Is Asian. Has a orange leather vest-jacket with blue shirt with blue jeans and is about 6ft. 5in. Pretty slim.
Level: 1
Status: Healthy
Stamina: 29/30
Hunger: 78%
Thirst: 64%
Equipped: Has a orange leather vest-jacket with blue shirt with red jeans. Has blue striped white running shoes. SP-101 revolver - 2/6 [.7 kg]
Inventory : 8.1/10] .357 round (x17), Canned Spam [.8 kg] (x4), Canned Baked Beans [.4 kg] (x1), Bottle of Mtn. Dew [.7 kg], 16 oz. Bottled Water [.7 kg] (x3)
Str:2
Dex:9
Int:3
Vit:2
Per:2
Chr:2
End:3
Sm Gns:6
Bg Gns:1
Expl:4
Med: 4
Sci: 4
Una: 5
Mele: 6
Snk:7
« Last Edit: August 10, 2012, 11:53:41 AM by Mr. Jelly »

Name: Lance Lottington
Age: 21
Gender and Appearance: 6'2" white man.  He is always clean shaven, but the apocalypse has given him a rugged look.  Muscular, but not extremely so as not to be extremely nimble and light on his feet.  He is a religious man.

Level: 1
Status:
      Health - Healthy
      Current Stamina/Max Stamina (for each point put into endurance, put 10 points into your max stamina)
      Hunger - 100%
       Thirst - 100%

Equipped:
   Black slacks
   White Shirt
   Silver cufflinks
   A strong leather belt
   Black Nametag
   Black tie

    16 oz. Bottled Water [.7 kg] (x4)
    Can of Spam [.84 kg] (x7)    

    Browning Hi-Power - 13/13 [1 kg]
          Extra Clips:  x2
    Axe [1 kg]
    


Inventory: 10.1/20
Str: 4
Dex: 7
Int: 1
Vit: 3
Per: 2
Chr: 1
End: 5

Sm Gns: 10
Bg Gns: 1
Expl: 2
Med: 4
Sci: 3
Una: 1
Mele: 4
Snk: 9
« Last Edit: June 29, 2012, 01:27:16 AM by SirLancelot7 »

Guys guys guys

leave the weapons and supplies and such out of your inventory. They will be provided

Whoops.  I was making this more of an RP.  Changing..

Wait what about clothing?  My guy is a missionary btw lol




I made this from your PM and it didn't have that part after it lol


Jelly, if you're going to rip off the skills, use SPECIAL.

Name, Age, Gender, Appearance: Alexia Aroth, 22, F, Long, unbraided, black hair. Rather pale, and not unattractive. Wears a pair of silver-rimmed, thin glasses.
Level: 1
Status: Healthy, 20/20, 100%, 100%
Equipped: Black coat, glasses, dress shirt, slacks, watch.
Inventory (current kg/max kg):
Str: 3
Dex: 3
Int: 8
Vit: 3
Per: 3
Chr: 2
End: 1
Sm Gns: 5
Bg Gns: 0
Expl: 5
Med: 10
Sci: 10
Una: 3
Mele: 3
Snk: 7

Name: Sam Stone (geehee)
Age: 20
Gender: Male
Appearance: White, medium length of black hair, Muscular, about 6', weights about 180 lbs
Level: 1
Status: Health, (Healthy) Current Stamina/Max Stamina (40/40), Hunger, Thirst (100% Both)
Equipped: White shirt, blue pants, red sneakers, Finger-less gloves.

Inventory (current kg/20): For each point you allocated into strength, put 5 kilograms into your max weight.

Str: 4
Dex: 3
Int: 4
Vit: 4
Per: 3
Chr: 1
End: 4

Sm Gns: 4
Bg Gns: 5
Expl: 5
Med: 4
Sci: 8
Una: 8
Mele: 8
Snk: 1

I hope I did mine right.
« Last Edit: June 26, 2012, 10:07:30 PM by Legodude77 »

This post doesn't exist anymore lalalala
« Last Edit: June 26, 2012, 09:50:23 PM by Mr. Jelly »

Special is for tards


Accepted


that awkward moment when you realize "special" is a term used for the mentally handicapped :o

Good job.


Well, looks like someone's going to die first

Look at my lack of combat skills
Of course I'm going to die first