Server info: Version 1.55
32 players
Server will be up most of the time (it's dedicated). I cannot have it up 24/7, but will have it up as often as possible.
Special Event Sun, July 1st at 6PM: The server will be hosted on July 1st at 6PM, and we will all play the game. If you are interested, and plan on being there, please make a post, and I'll add you to the list of people that will be there. I will be there as well, so it will be moderated. Lets have fun, killing each other and invading the castle.
Current attendance:Addons: Slayer
Medieval Doors
Master Sword
Spells
Game objectives:Attackers: Your goal is to infiltrate the castle. You do so by capturing the control points. First you take over the bridge, this allows entry into the castle. If you control the bridge, the defenders cannot close the castle gate. Once inside, you can then take control over the courtyard. If you control the courtyard, you may now resurrect inside the courtyard. If you lose control of the courtyard, you will once again resurrect all the way back in the starting cave. Once you control the courtyard, you can also go inside the castle. Just go inside and go to the throne room. Don't worry, it's a straight shot, and all other doors will not permit you access just to avoid confusion (there's no reason the attackers need to go anywhere else in the castle). If you capture the throne, you win the round. However, at any time, if you lose control over the courtyard, even if you are in the throne room, you will be booted outside of the castle, and must retake the courtyard.
Defenders: Your objective is to defend the castle from the attackers. If they control the bridge, you will no longer be able to open or close the gate (it will remain open). Take back control of the bridge in order to close the gate. If the attackers take over the courtyard, you will no longer be able to resurrect inside the castle, and will resurrect outside in the houses. Try not to lose the courtyard, because it is a vital control point. If the attackers manage to get to the throne room, and capture it, the round will end. So your top priorities are the throne room, and the courtyard. The lowest priority is the bridge, but this will prevent any new attackers from getting into the castle (pending you are in control of the courtyard as well).
Overall (all players): Each team will start off with 3 basic weapons (sword, spear, bow). If you really explore, you might just come across a few spells hidden around the area outside and inside the castle (as well as one spell hidden in enemy base). And if you explore enough, you might just find the not really all that hidden, Master Sword. All spells hidden in both the enemy base and castle, can also be found outside. Some spells can only be found outside. Be sure to explore to find them!
Rules: Do not cheat. Spawn camping is especially forbidden.
Do not ask to be admin on the server. If you really want to be admin, make a post here with a good reason why you feel you deserve to be admin. Please note that I will only accept a few people, and I will do so at my own discretion.
Do not harass the other players, or admins. You will be banned for doing so.
If you see anyone offending the rules, and there aren't any admins online, please take a screenshot and provide it in this post. Action will only be taken if there is convincing evidence that a rule was violated.




Credits: Build by Trash Man
Events by Trash Man
Special thanks to:
Lalam: for mentioning that food needs to heal players, as well as making signs in the castle to help people find their way around.
Bravo: for mentioning that medieval weapons pack is really kinda bad.
Conservative: for mentioning that the trees should not be the same color as the grass (thanks)
RedGajin: for mentioning to add more control points, as well as not letting easy access to the courtyard.
Version notes: 1.55:
Added a player health bar so people can tell how much health they have, and so that they know when they have fully healed by taking food.
1.5:
Took out a few spells, and left the ones that aren't exploitable (wind and ice would allow entrance to anywhere you can imagine).
Made most food you see around the build heal the player for 5 health (each food item will disappear for 20 secs)
Made all powerful items respawn every 2 mins to prevent too many people from getting them at once. 1 earth spell is ok, but not 20 people with earth..
Made signs in the castle to clearly show where you are, and how to get to the main exit. Just follow the exit signs to get out.
All weapons have been removed, and players now start with all 3 basic weapons, so that they don't have to try to find something in order to get to the objective. Spells are still hidden though. Every spell found in the castle and the one spell in the enemy base, can also be found outside. And the one spell (earth) is not in either base. That should be balanced good enough.
Administration will be needed, however, at the time being, no admins will be added until the player base is actually something. Currently, there aren't enough people showing up. Once, or if ever, it gets popular enough, then I will consider allowing people to apply.
If you have any suggestions on improving the game, and keeping balance, please feel free to post them here. If I get enough suggestions of a similar nature, I will do my best to update and improve the game. As well as, any ideas that were given to me, will be credited in this post.
Hope to see you there, and have fun.