Hey guys! Coming in with a quick update!
TRAPS:Yessir we're adding traps!
There are currently 5 traps planned, which will work by being invisible. You cannot trip your own traps, which will be ensured.
You will be able to activate them on purpose if you click on them.
Here are 4 currently not "finished" if you will.

From left to Right:
Tumble, Spin, Encase, Teleport
Tumble tumbles you. Thats all it is, Spin spins your character around a few times before stopping, Encase encases you in a small wall of bricks, and we plan teleport to teleport you into a random place nearby.
The fifth?
LAUNCHERS!

You may notice the colors. These change the intensity, which will work for all, for example Alarm Red will make teleport teleport you anywhere in the mine.
From left to right:
Shove, A Kick in the Pants, The Cold Boot, Missile, Atomic Missile
This is an over head view on launch distances*, the colors correspond with launchers.

As you can see, Atomic missile launches you afar, this distance can clear a most tunnels in a few seconds flat.
Of course traps will be purchasable, however, parts for them will be mineable.
Yes, traps will also be craftable, and "mineable".
When a trap is activated, it is discarded.
*Assuming the player does not move.
FOSSILS:Simple. Mine them, trophytize them, sell them.
They're worth a lot.
Please leave feedback, questions, or requests on this.