Author Topic: Reviving "Underground" - Alpha coming?  (Read 3396 times)

So I decided to come back to BL for now and attempt to revive my old "Underground" server mod. I had a couple different topics on it a long time ago, so I just decided to bring this up.
I want to create a game mode that I know I will enjoy, so that is the main source for my ideas, but I always love getting ideas and feedback from others.

My original source of inspiration was from the Underground system from Pokemon Diamond/Pearl which sucked cuz you felt so alone. You get all this cool stuff, but who do you show it too? I want to have a centralized cavern system where people can establish bases and design them accordingly and easily show their buddies, or even strangers.

Old topics (here you can see more info on the development of the mod to date)
http://forum.blockland.us/index.php?topic=151512.15
http://forum.blockland.us/index.php?topic=151315.0

So my question to you guys, is what makes mining mods/games so fun? I'm most certainly not trying to re-invent the wheel and have this compared to minecraft or other BL mining mods. I just want to capture at least a basic essence of what makes them so fun.

Currently, the mining system I have created involves using a pickaxe to hit cubes which then after a bit spawn gems all around you, with varied rareness. There are thousands of combinations with gems between different colors and shapes. Ex: "Crimson Khumunium" and "Black Somethingium".

TL;DR - I want a fun mining system that doesn't involve grinding, yet rewards dedicated miners for it, and includes a feeling of anticipation and discovery. Help me out by giving me ideas, whether in part or full, and whether you feel it fits or not. The more ideas I get, the better this can turn out!

All further discussion should be taken to the newest topic
http://forum.blockland.us/index.php?topic=199809.0
« Last Edit: July 09, 2012, 06:32:42 PM by lilboarder32 »

In multiple occasions, I made my own unlimited mining server so I could build with actual bricks. Maybe you can make this too, in a non sucky way.

Oh hey lilboarder, nice to see this back.
Also, Remember me? :D?

Oh hey lilboarder, nice to see this back.
Also, Remember me? :D?
Alphadin! Haha of course, you were helping me out with this! What's up man?

In multiple occasions, I made my own unlimited mining server so I could build with actual bricks. Maybe you can make this too, in a non sucky way.
I don't quite understand what you mean here. People will be able to build with actual bricks inside of their bases that they create.

no "sit around and hit the same brick 100 times to get money to have to hit it 99 times" please

no "sit around and hit the same brick 100 times to get money to have to hit it 99 times" please
This is exactly what I want to avoid. The point of this mod is to have fun, and that sounds like the opposite of fun.

But I still believe that mining can be implemented in a way that doesn't involve mindless clicking, and give a sense of exploration or adventure. Which is why I'm asking the brilliant minds of the Blockland forums. ;D

I don't quite understand what you mean here. People will be able to build with actual bricks inside of their bases that they create.

Yay!

This is exactly what I want to avoid. The point of this mod is to have fun, and that sounds like the opposite of fun.

But I still believe that mining can be implemented in a way that doesn't involve mindless clicking, and give a sense of exploration or adventure. Which is why I'm asking the brilliant minds of the Blockland forums. ;D

Head is empty right here.

Suggestion lil, if a 8x8 cube is mined a lot, there's a chance of finding a freshly generated cave.
Promotes adventure.

Suggestion lil, if a 8x8 cube is mined a lot, there's a chance of finding a freshly generated cave.
Promotes adventure.
For sure, that would be awesome! I would have to set out learning how to procedurally generate a cave, but that would be a fun undertaking!
Also, the generated caves could have different "biomes" if you will. Like a dark crystal cave, or magma based cave. Ooh, that could be fun

Somehow I locked the topic up? Sorry about that...

Good news: I updated the inventory system to have more of a backpack-like system. Also I wrote an algorithm to update the amount of inventory spaces at any time (so I can allow upgrades in inventory in the game)

Pictures only show an 8x8 grid, just cuz that's what I loaded.

Aww, does that mean the GUI I have is obsolete?

Aww, does that mean the GUI I have is obsolete?
Ya haha. I never really got that one working well anyway. Don't worry, this one will turn out much better.

Ya haha. I never really got that one working well anyway. Don't worry, this one will turn out much better.
neat.

Oh boy, I remember how cool this looked

Going to update you guys on a thing we've been playing with for quite a bit now.
Bases are being remastered, and to coincide with this, the introduction of FURNITURE!
Before I go into that, we're introducing GEM COLORING to coincide with that.

GEM COLORING:
When a block is mined, a mess of gems and dirt fall out, which only you, or a friend with build trust, can pick up.
OR before you pick it up, pull out your printgun and extract the coloring!
It will make the gem colorless, and renaming it, for example, Extracting color from an Amber Gronium, will render it as a Bland Gronium.
This of course reduces the price of the gem, the price however may be made up in price of extracted color.
Theres option #2 on this, which is finding the extraction miner.
He'll charge you, but the gem retains color making it more profitible. The downside is that extracted color is much less, keeping things in balance.
Either way, you get color which you can sell or use. Which ties into furniture.

FURNITURE:
Furniture is simply decoration for your base, purchased from vendors.
There is a twist, however.
Each article of furniture has at least ONE paintable area.
This is where gem coloring comes into play, the gem colors, which are purchased or extracted, allow you to buy furniture colored in the paintable areas.
Here's some of the current furniture:
Standard Bed

Standard Desk

Standard Shelves

Standard Shelves filled with Trophy Gems*

Standard Lamp

Standard Table

Large Identification Rug

Regular Identification Rug

Door Identification Rug

Here's a quick sample of how it might look with some of the current furniture, green colorings, and unmodified base size.
Note: Trophy Gems* may not have accurate coloring, but have accurate shapes.




Throughout the furniture section, You may have noticed most are titled Standard.
This is because I want to know any types of furnature you'd might want.

Please leave feedback, questions, or requests on this.


*Trophy Gems are made when your "replicate" a gem you found, for either bragging rights or for other reasons.
Trophy gems cost nothing to make, and can only be placed. Only one trophy can be made per gem. Colors cannot be extracted. Trophy gems cost nothing when sold, as they are fake replicas.