Author Topic: HUD help  (Read 732 times)

How would i create a HUD, for example It would say like Level = 1 then when you pass level 1 it will go to level 2



I'm thinking he means adding something to the ingame HUD, in which case you would have to go into mission editor and edit the corresponding gui.

I'm thinking he means adding something to the ingame HUD, in which case you would have to go into mission editor and edit the corresponding gui.
fsdffs no


http://forum.blockland.us/index.php?topic=174198.msg4508233#msg4508233

I would reccommend

commandtoclient(%client, 'bottomprint', "Your message here", duration in seconds);

I mean like in the city rpg mod where the hunger bar and stuff is

I mean like in the city rpg mod where the hunger bar and stuff is
those are bottomprints that use this:
commandtoclient(%client, 'bottomprint', "Your message here", duration in seconds);

Example:
commandToClient(findClientByName("bloxmaster"),'bottomPrint',"Hunger: Idk, Stuff: Idc",3);