Author Topic: Source Filmmaker Mega/Media Thread  (Read 77250 times)



I love how just yesterday, i found the fix for the water, and today, Valve puts out an official fix for it even though the problem has been in the SFM since it's release

Oh well, i'm leaving the bug in the OP if for some reason someone is still having that problem


Edit:


Stupid transparent backpack
« Last Edit: July 18, 2012, 11:28:41 PM by Masterlegodude »

All of a sudden, I am getting an error saying;

Can't find background image materials/console/startup_loading.vtf


Anybody know how to fix it?

There's many clipping errors on the unseen side of the backpack, i'm having the most problems with the Medic's Procedure Mask, so that's not included, and the Spy's mask can't be detached, so i can't use that

Also, i upscaled the movie render of the picture so i could merge the AO into the 1080p poster render by lowering the layer's opacity to half and using the Darken blend so i wouldn't be getting any of the blurriness of the upscaled move render


It also made the AO less grainy looking

For some reason on a project I am working on, the heads are invisible, do you guys know how I can fix that?

is SFM like only exclusive to TF2?

As in, can you make L4D or Portal videos with it?

You can put whatever in it, as long as its source(?) related or so I have been told.

You can put whatever in it, as long as its source(?) related or so I have been told.
proof
http://www.youtube.com/watch?v=CyK2o0wr9x4

is SFM like only exclusive to TF2?

As in, can you make L4D or Portal videos with it?
It's in an open beta which only has assets for Team Fortress 2 but can use props and characters from Half Life 2 (their expressions and such might be a bit difficult to change), you can also use Half Life 2's maps by extracting them and putting them in the usermod/maps directory in the Source Filmmaker folder

You can pretty much do the same with other source games but they tend to have varying results which may include one thing or another not working properly

For some reason on a project I am working on, the heads are invisible, do you guys know how I can fix that?
I'm not having this issue, did you modify your Source Filmmaker in any way?

I'm not having this issue, did you modify your Source Filmmaker in any way?
No I didn't

No I didn't
Have you tried verifying your game cache files or reinstalling?

Have you tried verifying your game cache files or reinstalling?
Do I need to backup for that?


(Click for full Size)

Looks like I made my new wallpaper.

Do I need to backup for that?
You can delete the SFM's folder in the 'common' folder and still be able to verify your game cache files, it can verify whether the folder is there or not, you can't verify the game if it's uninstalled though

Verifying will get back all of the default files and folders necessary for the game to run properly, so if you don't have any additions or modifications to the SFM directory, backups aren't needed

(Click for full Size)[/url]
Looks like I made my new wallpaper.
Too much right red/orange, hurts my eyes, also the FOV is rather odd

Just saying...