Author Topic: Firework Launcher event  (Read 2824 times)

This NEEDS the Basic Firework Projectiles (by WillWill56).

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It turns a brick into a firework launcher with just one simple event! Please note - this can be abused. Also note - so can JVS.

Events:

Brick > MakeLauncher [Interval time] [Max interval variance] [Launcher colors] [Firework spread]
  • The Max Interval Variance can only be up to 50% the interval time. So no, even if you set one to 500 and the other to 15000, it'll still be 500 and 250.
  • You can't have two launcher loops on the same brick. This IS enforced by the script, so it'll still not work even if you use eval to try to get a second one going. However, it is susceptible to spam clicking.

Brick > CancelLauncher
Quite simple really, it stops the brick from launching fireworks.

onActivate -> Self -> fireRelay
onRelay -> Self -> fireRelay
onRelay -> Self -> makeLauncher | 200 | 100 | All |  0

onActivate -> Self -> fireRelay
onRelay -> Self -> fireRelay
onRelay -> Self -> makeLauncher | 200 | 100 | All |  0

Please note - this can be abused. Also note - so can JVS.


Can be easily done with relays.

What happened to spawnprojectile?


Just saying, this was a horrible idea to release this.

I feel terrible for the lone freebuild server owner that has this enabled when the trolls start joining.


onActivate -> Self -> fireRelay
onRelay -> Self -> fireRelay
onRelay -> Self -> makeLauncher | 200 | 100 | All |  0
All they really have to do is rig up about 30 of these and its GG server.

Just saying, this was a horrible idea to release this.

I feel terrible for the lone freebuild server owner that has this enabled when the trolls start joining.

All they really have to do is rig up about 30 of these and its GG server.

That will not spawn any more projectiles than using spawnProjectile itself. You are citing examples about how abusable this is, why not go bitch at Badspot about how abusable relays are? Or the Player kill event? If you want to bitch, first make sure your argument is at least close enough to solid ground that you can jump away if the ice cracks.

That will not spawn any more projectiles than using spawnProjectile itself. You are citing examples about how abusable this is, why not go bitch at Badspot about how abusable relays are? Or the Player kill event? If you want to bitch, first make sure your argument is at least close enough to solid ground that you can jump away if the ice cracks.
I wasn't exactly bitching about the addon, I was just stating a possible scenario.
I'm not saying relays aren't abusable, or that this add-on is bad. I'm merely saying that its significantly easier for those 30k+ id trolls that may not know how to quickly event something to that nature quickly

In my opinion the add-on is pretty good, it saves some event space.