Author Topic: Event help  (Read 384 times)

How do I make a projectile shoot upwards out of a brick?

OnActivate > Self > Spawnprojectile > 0 0 x
Replace X with whatever, 200 is max.
number is how fast projectile goes.

Use spawnProjectile and change the 3rd value.

Example.
[-][-][20]Rocket[-][-][20]

Use spawnProjectile and change the 3rd value.

Example.
  • [0][20]Rocket[0][0][0]
Fixed
Usage:
[X][Y][Z]Projectile[XVariance][YVariance][ZVariance]
While X/Y is north/west/south/east, Z is up/down