Poll

Do you like the footsteps? http://www.youtube.com/watch?v=L4y-WTTKLd8

Yes, I like the idea. Good sounds
28 (75.7%)
Yes, I like the idea. Not the sounds
7 (18.9%)
No, it's intrusive/bad idea
1 (2.7%)
Other (Post)
1 (2.7%)

Total Members Voted: 37

Author Topic: Hells&Khain's SLAYER [Snipers Done]  (Read 25241 times)

im too fat and the school year is kinda gaying up my schedule
dont know if i can fit in anything.

HEY GUYS GUESS WHAT? PUBLIC ALPHA TESTING WILL COMMENCE SOON!

It will happen tonight (in around 3 hours from this post) at a later date I'll announce other public testing dates.
PLEASE NOTE that FOR NOW I am using Tier+Tactical weapons. This will be for alpha only. I will introduce mine and khain's weapons in beta.
The server will be passworded, the password will be hkalphaserver1

To play on the server (you don't need it, but legit if you don't use it you're insane) you must download the client-side. Please note that the client side was scripted poorly and I will have to rewrite it. Do not edit the code, it will only break it
Download: Mediafire Localhostr and install it like a normal add-on




It will be open until like 10pm so it will be open for 3 hours

Put weapon suggestions here:
http://forum.blockland.us/index.php?topic=208275.0

Any weapon we accept there WILL be in the server.


Soo much loveiness in the op

I just got the message.  I'm on my way.

Server closed, Next alpha server MAY BE tomorrow at the same time around. If it's not tomorrow it will be saturday.

Current complaints:
Using T+T
Icons missing on GUI
People without mod are confused to living hell
No damage flash


New map is in concept planning.

Is there a rough estimate on how many bricks you would prefer?  A maximum?

No more than 25k, even there that's quiet a lot. This will be a deathmatch server so you don't want too many.

I won't set a limit but just be reasonable

I always try to keep it under 15k, but with it being made for 24ish people, it may fall closer around 20k.

I can always sacrifice some detailing in the end to reduce the count if needed.  And provide both versions.

Bump, some changes I made today:

Code: [Select]
Server-Side:
// 0.9
//=Adjusted server-client interaction
//+Included code for health bar and xp bar
//+Add damage flash
//+Kick people without the mod
//+/reset now respawns you
//=Fixed health regen
//-Slowed health regen (10 sec start time, 0.5 health every interval)

Client-Side:
// Version 0.8
//+Added health and xp bar
I have more plans but for that's all I've done so far.

Some future versions for client side include a rewrite (and redesign) of the Class customization gui.



No plans for alpha tonight, but I may change my mind.

EDIT: You can see the Health and XP bar in the top right corner! (Health on top, xp on bottom) ALSO Rykuta is now doing the weapon code, this is because I was not motivated to make the guns so I asked him to help me out on this project.
« Last Edit: September 14, 2012, 03:51:47 PM by HellsHero »