>Don't forget your Spooky Booties it probably will combo well with your telekinesis.
Noted.
Oh yeah!
>Say hello to the amazing flying Menen.
>Concerning the shirt... yeah let's forget it for now. Probably should be exploring anyway.
>Grab the gross metamedicine candy and the pumpkin. The pumpkin might come in handy if you ever need to throw a squash at somebody. Don't know about the chest.
>Use telekinesis to suck up those ingots.
Use telekinesis on the ? and ! to pick them up

You Telekinetically bring the two ingots over and pocket them. Then you do the same with everything else.
Get going!

You walk to the end of the island, which is the closest point to larger landmass...

Its really far... even with your boots, your hookshot and your harpoon gun combined you couldn't make that jump. Even if you could, Soren would be stranded over here. Maybe you could construct a hookshot with a larger chain, or a catapult... or maybe a-




You feel violated. Physically, mentally and emotionally violated.

After you regain your composure you ask Squideey what he just did.

: What... just happened?

:
I telep0rted us acr0ss the chasm.
: Please... never do that again. Not without warning us.
This barren wasteland has very few landmarks to use as bearings. Soren's compass doesn't work either. You decide that the direction away from the tower is East.

Soren takes back his Scope and looks out over the horizon to find some points of interest. There are three locations.
1) A portal. 2) A rock larger than the other nearby rocks. 3) A set of green tracks heading south (or maybe north-east...).
The top of the map is north, right side is east, bottom side is south, left side is west.
What direction shall we travel in?