Author Topic: Kalphiter's Dedicated Hosting Service is down.  (Read 2013 times)


I lose all my saving bricks :(

What else is new?

It's going to be down a lot more once Lub starts his.  :cookieMonster:

I can't wait use Lub's this sumer time.

Holy- You almost made me choke laughing.


Fortunately I saved before the I left for work.

I'm getting tired of server issues and downtime. I'm going to be testing my own vps over the next couple of weeks. It's only slightly more expensive then Kalphiter's service (and probably Lub's), I get to use 100% of the resources for my stuff instead of splitting them with 30 other blockland servers, I can manage my server with Dropbox instead of ftp, and I can run mumble servers on the side.

Dropbox is awesome because I can synchronize saves and mods between my client and server and make the saves directory public.

The only issue I have to figure out still is remote console. I think some people developed web base remote consoles in the past but I'm not sure. Using remote desktop to connect will be annoying though.

Don't know what to do with the remaining time I have on my old server lease if I switch. Maybe I'll use it as a test server.

Fortunately I saved before the I left for work.

I'm getting tired of server issues and downtime. I'm going to be testing my own vps over the next couple of weeks. It's only slightly more expensive then Kalphiter's service (and probably Lub's), I get to use 100% of the resources for my stuff instead of splitting them with 30 other blockland servers, I can manage my server with Dropbox instead of ftp, and I can run mumble servers on the side.

Dropbox is awesome because I can synchronize saves and mods between my client and server and make the saves directory public.

The only issue I have to figure out still is remote console. I think some people developed web base remote consoles in the past but I'm not sure. Using remote desktop to connect will be annoying though.

Don't know what to do with the remaining time I have on my old server lease if I switch. Maybe I'll use it as a test server.

wowe 3 hosting services will be started lol



wowe 3 hosting services will be started lol
Wedge is going to be doing his just for himself.

I'd honestly wait for Lub to get his started first, Wedge. You may end up liking his enough to save yourself the trouble. From what I understand, the way the remote console works is by editing the Blockland executable.

The only issue I have to figure out still is remote console
I've always wondered how kalphiter gets the remote console to output in real time, i was thinking maybe he programmed something to check for changes in the console.log file?

I lose all my saving bricks :(

What save did you lose? I have your Duck Hunt backed up, but not your newer one.

The only issue I have to figure out still is remote console. I think some people developed web base remote consoles in the past but I'm not sure. Using remote desktop to connect will be annoying though.
For your benefit, stdout from the Blockland console can easily be piped to a TCP connection using the Python Twisted framework. Obviously it can be done different ways, but Twisted allows effortless async com. Stdin is not so easy as BL uses some weird windows stuff, so a Torque TCP server to accept console commands then eval them is needed. I doubt you'd need any help, but if you need it, feel free to shoot me a PM.

What save did you lose? I have your Duck Hunt backed up, but not your newer one.
Nope, It for Monster battle.

I lose all my saving bricks :(
It's purely the game's fault that it crashes when it can't connect to the master server.

It's purely the game's fault that it crashes when it can't connect to the master server.
Perhaps moving to a better quality provider would fix these issues? I could probably point you in the right direction!

Perhaps moving to a better quality provider would fix these issues? I could probably point you in the right direction!
That's OK, ignore half the issue.