Author Topic: AirInstrumentHUD - Flying a plane is now 99.99% easier.  (Read 2658 times)

What I like about Axolotl's is that it hardly takes up any space on the screen - that's something I really dislike about the one I posted because it fills the entire screen.

Axolotl, you should also add angle of ascent. It looks good so far!

Lol you seem to be posting that a lot lately.
I am a fan of it haha

What I like about Axolotl's is that it hardly takes up any space on the screen - that's something I really dislike about the one I posted because it fills the entire screen.

Axolotl, you should also add angle of ascent. It looks good so far!
I agree with angle of ascent.

But, I think the one you posted looks epic, even if it takes up the whole screen. I think if somebody has the ability to do that then they should, it'd be awesome.

What I like about Axolotl's is that it hardly takes up any space on the screen - that's something I really dislike about the one I posted because it fills the entire screen.

Axolotl, you should also add angle of ascent. It looks good so far!
I am a fan of it haha
I made a mAverageFromMatrix function and I am going to work on slope but I don't know how to get 3-dimensional slope.

forget it, I'm just displaying zx-slope and zy-slope.

On second
« Last Edit: July 13, 2012, 12:17:03 PM by Axolotl »

I made a mAverageFromMatrix function and I am going to work on slope but I don't know how to get 3-dimensional slope.

forget it, I'm just displaying xz-slope and yz-slope.
If you're doing upward slope or something, then you should take 2 samples of position fairly close together, and calculate the slope from those 2 positions.