Author Topic: Brainstorm Fun New Server Concepts  (Read 2312 times)

~Community Brainstorm~

May it be scripts, models, build styles, events, or role-play come up with something unique and enjoyable.

Decent Ideas [No particular order]

Dual boss battle
Remember the David vs Goliath mutator from worms 3D? basically, one of your teammates had a stuffload of health, while the rest didn't have as much. It's basically that. Bring down the enemy team's boss to win.

Rotating All-vs-One.
Every round, one player would be assigned as the one who would fight all the others. I suppose if there were too many players it would be all-vs-two, much in the same way that Xalos' murder mystery assigns multiple murderers. However, it would be obvious who was the "one." I am thinking that the arenas for this could be very close-quarters and full of narrow passageways, or simple platforms. The weapons would probably be melee for the same reason.]
I remember that Rexx and I used to do this sometimes. On crowded servers, we would still sometimes win against 20-30 people.

Jeep Sumo wrestling.



Once you've agreed on an idea being good or acceptable, give it a name and a brief summary and I'll add it to the list.
« Last Edit: July 25, 2012, 05:32:27 PM by J MASTER »

http://forum.blockland.us/index.php?topic=201346.0
Cough*Stealth*Cough*Strategic*Cough*Newlovingidea*Cough

Rotating All-vs-One.
Every round, one player would be assigned as the one who would fight all the others. I suppose if there were too many players it would be all-vs-two, much in the same way that Xalos' murder mystery assigns multiple murderers. However, it would be obvious who was the "one." I am thinking that the arenas for this could be very close-quarters and full of narrow passageways, or simple platforms. The weapons would probably be melee for the same reason.]
I remember that Rexx and I used to do this sometimes. On crowded servers, we would still sometimes win against 20-30 people.

Rotating All-vs-One.
Every round, one player would be assigned as the one who would fight all the others. I suppose if there were too many players it would be all-vs-two, much in the same way that Xalos' murder mystery assigns multiple murderers. However, it would be obvious who was the "one." I am thinking that the arenas for this could be very close-quarters and full of narrow passageways, or simple platforms. The weapons would probably be melee for the same reason.]
I remember that Rexx and I used to do this sometimes. On crowded servers, we would still sometimes win against 20-30 people.
this was so fun
used to get a few friends (manty, etc) and just do this and win like, 2v30 ;)

i might think of making a gamemode of it


Dual boss battle
Remember the David vs Goliath mutator from worms 3D? basically, one of your teammates had a stuffload of health, while the rest didn't have as much. It's basically that. Bring down the enemy team's boss to win.

A PROPER loving KNIFE FIGHT
No bitchass butterfly knives or grappling cru- er, I mean hooks, and no floating platforms either. Just the combat knife and a better map.

Character battle
Already explored in a few servers. It's a standard DM with any gamemode, but you have characters, and not classes, similar to DOTA, or whatever.

The first requires a slayer gamemode, sadly.
« Last Edit: July 24, 2012, 09:07:19 AM by Mecha »

No bitchass butterfly knives or grappling cru- er, I mean hooks, and no floating platforms either.
So no items?

Sounds good

Honestly, I don't see what people have against the butterfly knife, it's perfect.

So no items?

Sounds good

Honestly, I don't see what people have against the butterfly knife, it's perfect.
It's really clunky.
Instead, use the combat knife or some other melee weapon.



The first requires a slayer gamemode, sadly.


You could just use the health players with 1000 health, and use player scale.


You could just use the health players with 1000 health, and use player scale.
The objective is to kill the enemy team's boss. Simply having one spawn seperate from the rest won't work.

Added some of the ideas to the list, feel free to debate whether or not they should be there.


It's really clunky.
Instead, use the combat knife or some other melee weapon.
lol what makes combat knife less "clunky" than butterfly knife
they're both perfectly fine for dms

we see it the first time, you don't have to post it until someone replies.

I can't really think of a unique server concept, but I would like to see a Community City Build pop up some time eventually.

It wouldn't be scripted as such, but I might have a go at making the All-vs-one thing using Slayer + Events. Just need an overpowered playertype and a few decent weapons against the default playertype and some pointless weapons, or something slightly more intelligently thought out that that.

I should stop abandoning construction projects -.-

Note about Slayer: Don't hate it, it's useful if a little buggy at times.