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I like this system...but about the tank turrets, what about shuffling the teams around? If the teams become unbalanced, it takes the player that has the most points on the OP team and puts him on the horrid team until the teams become somewhat balanced (the balance difference, aka if blue has 300 and red has 240, the difference is 60, the bigger this number gets, the more it balances; this number would be key because it would tell the script exactly when to start balancing, aka, when the teams become
too unbalanced)
It's quite possible. I have a list somewhere of all the variables of the weapons (who bought which weapons, it's a saved variable assigned to each player who buys the weapon. This list is saved in my config files and updates everytime a player buys a weapon). This could come in handy when making the script.
Who could do it? It would have to cooperate with Slayer and the variables.
When is the server going up?
Kalph's service is down for some reason, check out his Dedicated Hosting Thread, all the server statuses are ded.