Author Topic: "Dark Corridors + Doors" TDM  (Read 2637 times)

For want of a better name, this is my Dark Corridors and Doors TDM. The name is terrible and I'll have to think of something better later on.

Server Status: OFFLINE

Background

It's not the greatest build ever in terms of detail, the colours are black, white and grey, and there are no lights except in the spawn rooms.

The idea is that in order to fight each other, players must as normal roam around the 'arena' shoot each other. However, there are doors in the way that must be opened. In order to open the doors a panel on the side of them must be pressed until the door opens; it's 1/20 chance of the door opening, and so far I've only had to click 12 times at maximum to open one. Once the door is open it will stay open for 17 seconds allowing players through it. Since you cannot hold a weapon whilst attempting to open the door, anyone on the other side who isn't doing the same (doors are two-sided) gets the advantage over you, making travelling in groups a good idea. There are no lights in the main part of the arena, and if you use your light near one of the doors, it will be seen on the other side, making it fairly easy to detect whether someone is waiting for you.

The entry rooms are at either end of the arena, teleported to from spawn rooms with more weapons than anyone could ever need including a lightsaber and an electric pike.

It looks duplicated. Fail.

It is duplicated. Firstly it's a lot of stuff to build and making each piece unique would take forever and probably use more bricks than necessary, and so duplicating is helpful. It also makes the spawn rooms fair.

The main reason for duplication is that the entire arena can be modified simply by adding new corridor 'tiles'; a straight piece, corner, and T-section. With a bit of filling in the floor and ceiling and some knocking down of walls the size of the thing can be easily increased without too much effort.

Why does it have to be dark?

It doesn't have to be dark, but it seems more fun to be running down a narrow corridor in the dark than it does to be running along in a light map knowing pretty much exactly where everyone around you is. Besides, you have a light :)

Pictures - Some light, some dark

---Top view of the arena: It's not symmetrical so probably not fair to the team furthest away from the beam across the middle, but you can't really tell from inside. Green bits have doors in them, grey are corners, and black are straight sections. The pieces to make the thing are on the right hand side, and the large blocks on the left are the spawn rooms---


---Spawn room full of weapons: The green buttons in the middle teleport to the arena, and the weapons are around the outside. The only difference between Black and White teams is the colour of the wall 'trim'. One is black, the other is wh- yeah, you get the point---


---Closed door: Button on the left side (-) is used to open it (see background info)---


---The same door but open: Stays open for 17 seconds. The corridor beyond is pretty much like all the rest of the corridor---


---The teleport-to room: In this case it's the white one, but usual colour rules apply. It is a potential spawn trap if anyone comes along and stands outside, but the door is locked to the other team, and getting past the locked doors along the corridors takes long enough to prevent it---



Again, it's not the best thing in world, and it potentially allows people to spawnkill the other team, but it's just something I made to make a TDM with a twist (the doors).

Oh, and I really need to get some better brick textures xD

Rate x/10, and comment.
« Last Edit: July 25, 2012, 07:43:45 PM by Corbiere »

Looks nice, but I will have to play it to tell.

Sounds like an awesome idea. Reminds me of SCP-173.

Gameplay is going to be rather bland and samey.

Gameplay is going to be rather bland and samey.

I know. That's what improvements are for.
To be honest there's not much variety you CAN put in a TDM set in dark, narrow corridors. I could add some kind of traps triggered by the other team, make it much bigger and do some other stuff I suppose.
« Last Edit: July 25, 2012, 07:43:53 PM by Corbiere »


I like it! that fear of a guy with a minigun around the corner, or an amnesia grunt. ( :cookieMonster:)


it would be epic to be dark as night in there wait for someone to come by then kill them in darkness xD