Here's the big issue with the whole argument that the majority is happy but the rules are broken. The game itself is a competition between two teams where one team will often have less players and if that team wins, the majority is not happy. The whole entire concept of a competitive game revolves around people trying to win and the majority is often not the group that wins. Your, "Make the majority happy" argument is not how a game works.
your counter argument is based on the
presumption that the team losing isn't having fun - which you don't actually know and shouldn't be factoring in to an argument
what we do know is that the majority of people voted for you to be kicked. the will of the majority was met. p. good system if you ask me.
You aren't handicapped which is why I'm not calling you handicapped.
The idea of the majority always being right doesn't work in videogames because the cool thing about videogames is that if you don't like one, there will always be one you enjoy. If videogames just appealed to the whole majority, there would always be a group that won't enjoy any games. The principles of the game someone creates should always Annoying Orange a vote someone puts on the server by typing /votekick <name>.
no, you're moving into market dynamics which is a whole other ballgame. my logic wasn't meant to be applied to markets so i don't know why you're trying.
my logic is based on the fact that no admin was there to enforce the rules, so the
best possible alternative outcome other than the rules being followed is that the majority of people were happy.