Author Topic: Axolotl's CityRPG with Drugs  (Read 2923 times)

everyone starts with the "This will be an actually fixed and good CityRPG" promise

i'll be here to point out when you've failed

Are you going to fix lot / infoblock loading and the Drug-Ghost brick baton glitch?

In my opinion, hosting crappy city rpgs is getting old. Someone create something unique, from scratch; that's what I would like to see done, go do it TS.
As if it hasn't been done already.

sigh... kids playing with simulated drugs. its like how little girls have baby dolls. when children play real life adult stuff, they exaggerate it horribly and it's embarrassing and cheesy.

it would actually be better to be a candy dealer or something.
its less poser "hurr hurr drugz!" and its way funnier. not to mention its original.
Drugs make it easier to earn money, while requiring more police enforcement.

I am still okay with your opinion, though.

Are you going to fix lot / infoblock loading and the Drug-Ghost brick baton glitch?
Yeah, probably



let me on the server noob i am ur best budy

This will be an actually fixed and good CityRPG, not a buggy, grinding piece of stuff like iPhone 4S's, not like Cciamlazy's which plummeted into hell.

I'll keep that in mind. Note Cciamlazy's wasn't even finished.

Wish you good luck.

I'll keep that in mind. Note Cciamlazy's wasn't even finished.

Wish you good luck.
Cciamlazy made his CityRPG v2, and he made the salaries so low that nobody could get a job without AFKing for a stupidly long time.

Cciamlazy made his CityRPG v2, and he made the salaries so low that nobody could get a job without AFKing for a stupidly long time.

You never payed attention to the economy features did you. Paychecks fluctuate if there is a major change in average bank balance

Stop messaging me with "hurr durr cna i halp pls"

It's getting annoying.