Both of those things require a server plug, it can't be purely client-sided
Oh ok. 1 more thing, I need help with the Schedule command. Is there a way to use it without the last perimeter being to call a function?
the touching one can be client sided, you just need to keep checking the distances between players and yourself
function afkBotP(){ moveForward(1); schedule(1000,0,NaN); moveForward(0); yaw(2); schedule(1000,0,afkBotP);}
So you're trying to beat AFK kickers?
Wrong, you can do both of those, client sided.
I need help with schedule command :c
Do tell then
He's right, but it would be a repeat of terragen multiplayer. (badspot would have to patch it right away.)
Not an option.The schedule command takes milliseconds (0.001 of a second), not seconds, which was your first fault.Your second fault was trying to use schedule(1000,0,NaN); to delay your code, it doesn't work like that.You need to have a looping function, and have it call a different function, and that will do the moving.