Author Topic: Moonwalk glitch  (Read 915 times)

I'm using Nexus' command gui, and I just got the idea to sort of keybind the moonwalk glitch. Is there a way to- using console commands, have your Blockhead jump, sit, and move forwards all at the same time? If so, can someone post the code for it? Alternatively someone could also post how to crouch or move in other directions as well to get variants of the glitch.

commandtoserver('sit'); crouch(1); movebackward(1); schedule(100, 0, crouch, 0); schedule(100, 0, movebackward, 0);

Thanks! I'll try it out lol

XD it works perfectly thanks!


Where it plays the moving backwards animation whilst crouched, it's a glitch.

Also known as the humping affect:

Ah yes the humping thing.

Can someone also show me the code for toggling /cloakme and then /normalme? I press it once and it cloaks, again for normal

Well, %obj.hideNode("ALL"); for cloakme I think and I don't know how to go back to /normalme from the top of my head
« Last Edit: August 01, 2012, 04:14:31 PM by nerraD »

Well, %obj.hideNode("ALL"); for cloakme I think and I don't know how to go back to /normalme from the top of my head
Pretty sure he's looking for a clientside command to call the proper serverCmds

Code: [Select]
function toggleCloak()
{
if($IAmCloaked)
commandtoserver('normalme');
else
commandtoserver('cloakme');
$IAmCloaked = !$IAmCloaked;
}

One problem with this is that if you press it to cloak, and then die, you'll have to press it twice to cloak again. I'd fix that much I'm not sure of the clientside callback for death

Yeah I'm using FFC, thanks! I found that if I use the /warp command with the gui I can teleport much more easily. And for some reason Renderman came to mind, so I thought that the invisibility would be a good fit too.