%brickID.save("config/lol.cs");
>>opens lol.cs
//--- OBJECT WRITE BEGIN ---
new fxDTSBrick() {
position = "98.5 60 0.1";
rotation = "0 0 -1 90.0002";
scale = "1 1 1";
dataBlock = "brick16x32fData";
angleID = "3";
colorID = "0";
printID = "0";
colorFxID = "0";
shapeFxID = "0";
isBasePlate = "1";
isPlanted = "1";
client = "26796";
stackBL_ID = "7893";
};
//--- OBJECT WRITE END ---