Also, why are you asking for eventing help in the coding help forum?
Anyhow, Leeevinnn, you may think that Innocent's events do not work because they might not check for a player's
actual minigame score, but rather a variable you have to add with events to the player named "Score". Not sure if I'm correct or not, but if I am, there may be a variable replacer that can fix things for you. If this is the case, use Innocent's events he posted, with one modification:
Change
<0>OnActivate -> Client -> VCE_IfVariable / Score / >= / 50 / 1 4
To this:
<0>OnActivate -> Brick -> VCE_IfValue / <var:client:score> / >= / 50 / 1 4