function fxDtsBrick::SetItem(%brick, %item) { for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if(%brick.client = %cl.wrenchBrick} //stuff }}
Code: [Select]package BrickItems{ function fxDtsBrick::SetItem(%brick, %item) { for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if(%brick = %cl.wrenchBrick) { //Stuff Parent::setItem(%brick,%item); } } }};activatepackage(BrickItems);i'm supposing.
package BrickItems{ function fxDtsBrick::SetItem(%brick, %item) { for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if(%brick = %cl.wrenchBrick) { //Stuff Parent::setItem(%brick,%item); } } }};activatepackage(BrickItems);