Author Topic: Bricks= lag, Need Help!  (Read 1096 times)

When i look at a bunch of bricks, my FPS drops lethally:

Normal:30 FPS

Problem:1-10 FPS

I need really help, its not my computer, it can run BF 2 and other games with way better graphics than Blockland.

ACM city is an exemple.
terrain and interiors???

Give a loving console.log


Give a loving console.log
lol wtf

could've just said "post your console.log"

lol wtf

could've just said "post your console.log"
Why do people expect others to be able to help without a console.log

Every second help topic someone has to tell them to post a console.log and boom the problem is solved

Why don't people just post it

because people arent as experienced on the forums as you, mold

chill the forget down



Anyone got a solution?

Anyone got a solution?
First error
Quote
Loading Add-On: Brick_4x4f_Print (CRC:1315919240)
Add-Ons/Brick_4x4f_Print/server.cs Line: 9 - Syntax error.
>>> Some error context, with ## on sides of error halt:
/ANOTHER 2Second edit... made by AndreZ...

datablock fxDTSBrickData(Brick4x4fprintData : brick2x2fPrintData)

{

^brickFile = "./4x4f_Print.blb";

^category = "Plates";

^subCategory = "Prints";

^uiName = "4x4f_Print";

^iconname = "Add-Ons/Brick_4x4f_Print/4x4f_Print"

}##;##
>>> Error report complete.

Next error
Quote
ERROR: Music file "Add-Ons/Music/Revenge.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/piano3.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/Justcause.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/Halotheme-GuitarMix.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/Halo.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/hal4.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/hal3.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/hal2.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/hal1.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Music file "Add-Ons/Music/BlowMeAway.ogg" > 1mb - ignoring
BackTrace: ->SM_StartMission->createServer->onServerCreated->createMusicDatablocks


ERROR: Brick datablock "brick32Cube1Data" has the same uiname as "brick32xCubeData" (32x Cube) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick16Cube1Data" has the same uiname as "brick16xCubeData" (16x Cube) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick8Cube1Data" has the same uiname as "brick8xCubeData" (8x Cube) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick4Cube1Data" has the same uiname as "brick4xCubeData" (4x Cube) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brickPumpkinBaseData" has the same uiname as "mc_blockData_Pumpkin" (Pumpkin) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick12x12data" has the same uiname as "brick12x12x3BrickData" (12x12) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x3x1Data" has the same uiname as "brick3x3x1BrickData" (3x3F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x3x3Data" has the same uiname as "brick3x3x3BrickData" (3x3) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x4x1Data" has the same uiname as "brick3x4x1BrickData" (3x4F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x4x3Data" has the same uiname as "brick3x4x3BrickData" (3x4) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x6x1Data" has the same uiname as "brick3x6x1BrickData" (3x6F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x6x3Data" has the same uiname as "brick3x6x3BrickData" (3x6) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x8x1Data" has the same uiname as "brick3x8x1BrickData" (3x8F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x8x3Data" has the same uiname as "brick3x8x3BrickData" (3x8) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x10x1Data" has the same uiname as "brick3x10x1BrickData" (3x10F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x10x3Data" has the same uiname as "brick3x10x3BrickData" (3x10) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x12x1Data" has the same uiname as "brick3x12x1BrickData" (3x12F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x12x3Data" has the same uiname as "brick3x12x3BrickData" (3x12) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x16x1Data" has the same uiname as "brick3x16x1BrickData" (3x16F) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames


ERROR: Brick datablock "brick3x16x3Data" has the same uiname as "brick3x16x3BrickData" (3x16) - removing.
BackTrace: ->SM_StartMission->createServer->onServerCreated->verifyBrickUINames

Off topic: Its me, NXTMASTER!

Try removing 4x4f_Print.

Try removing 4x4f_Print.

That won't help, it's just a syntax error.


noedit:

Code: [Select]
Renderer: Intel(R) HD GraphicsThat tells me you have integrated graphics processing. Basically, it's because your computer is not powerful enough to run blockland quickly, the component letting it down is the graphics card. If you are on a laptop, then you can't do anything about it apart from go into options and turn the render distance down, that should help boost the fps.

noedit:

Code: [Select]
Renderer: Intel(R) HD GraphicsThat tells me you have integrated graphics processing. Basically, it's because your computer is not powerful enough to run blockland quickly, the component letting it down is the graphics card. If you are on a laptop, then you can't do anything about it apart from go into options and turn the render distance down, that should help boost the fps.

Lowering down the graphics gona help?

It's easy! Just don't place bricks!