Animated clouds are defined like this:
new Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "Add-Ons/Map_SlateGrass/Sky/resource.dml";
cloudHeightPer[0] = "0.3";
cloudHeightPer[1] = "0.2";
cloudHeightPer[2] = "0.1";
cloudSpeed1 = "0.0003";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0001";
visibleDistance = "750";
fogDistance = "500";
fogColor = "0.9 0.9 1 1";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
fogVolumeColor1 = "0 0 0 0";
fogVolumeColor2 = "0 0 0 0";
fogVolumeColor3 = "0 0 0 0";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
SkySolidColor = "0 0 0 1";
useSkyTextures = "1";
renderBottomTexture = "0";
noRenderBans = "0";
locked = "true";
};
However, I am not sure if that is supported in the new version like it was in previous versions. If it is, you can use my
Map Properties Loader Add-on to include it it.