Author Topic: Stealth Ninja DM thing - all non-stealth weapons removed, hallelujah  (Read 13833 times)

Added stuff.

EDIT: Last and final update to the weapons. I decided (totally me not anyone else) that for a stealth dm, there's too many rush in head on weapons. Only weapons now are switch blade and throwing knife.

Also, it would be helpful if there are any scripters that know how to
call the function %player.setShapeNameDistance( 0 );
« Last Edit: August 13, 2012, 07:39:51 PM by Shell »

Download
Try that, tell me if it doesn't work. Also post console if it doesn't work.
There may be glitches, but it should hide everyones name.

oblivion sword was cool :c

Download
Try that, tell me if it doesn't work. Also post console if it doesn't work.
There may be glitches, but it should hide everyones name.
Didn't work.


Added stuff.

EDIT: Last and final update to the weapons. I decided (totally me not anyone else) that for a stealth dm, there's too many rush in head on weapons. Only weapons now are switch blade and throwing knife.

Also, it would be helpful if there are any scripters that know how to
No! Throwing knife is only throw-able once! Just put the ninja star and switch blade! They are balanced! BTW: Throwing knife can accidentely be thrown because I sometimes climb with it equipped...

No! Throwing knife is only throw-able once! Just put the ninja star and switch blade! They are balanced! BTW: Throwing knife can accidentely be thrown because I sometimes climb with it equipped...
Okay... Ninja Star is about 8 hits kill, switch blade is 2 about hits, but still KIND OF balanced.


what happens? does it completely not work or what?

The names are still shown.




all distances
nope


why is this so hard :(
It works on mine wtf is wrong with your blockland

Same thing happens to me when i edit weapons

works fine for me, then someone downloads them and the edits are nonexistant