Poll

Which class do you like the most?

Commando
18 (18.8%)
Demolitons
5 (5.2%)
Firebug
9 (9.4%)
SharpShooter
17 (17.7%)
Berserker
7 (7.3%)
Support
7 (7.3%)
Combat Medic
10 (10.4%)
Engineer
23 (24%)

Total Members Voted: 96

Author Topic: Square Soldiers Mod (DEAD)  (Read 35569 times)

Tommy, you really make some nice art for him.
And he really does a good job translating it into models too. :)
Yeah, I could use his Medic instead (Mine doesn't look so great and it should be a quick and simple edit) plus his Commando would be awesome for berserker, or whatever we rename him.

You put 'soliders' in the OP jsyk

Updated OP:

Made Berserker sound more like a physco and less like a sneaky guy. All he really is meant to do now is dodge bullets and get to key areas, not be an assassin, but he can backstab if he sneaks up on an enemy.

Medic now uses a Snubnose revolver.

Support is the stereotypical BIG MACHEENE GUN guy, I figured he'd be useful for defending areas if theres nothing setup.

Engineer is now a default class, who builds and uses a shotgun.

Any class that has a (?) means its a maybe or its open for suggestion.

Since the support is so heavy-like and all, does he get a mini gun?????
 :cookieMonster:

Since the support is so heavy-like and all, does he get a mini gun?????
 :cookieMonster:
I posted that he uses a light machine gun.



Not really on the team but have helped or done some neat stuff:

tommy631 - Concept art for sniper and lovely Firebug

CJWarrior - suggesting classes and giving me some good ideas and making sure we make nothing generic.


:C


Out of curiosity do you need any help modeling? I would gladly help

Out of curiosity do you need any help modeling? I would gladly help
Mostly no, Im doing the character models all by myself, however if you could make a turret or HMG post that would be wonderful :D

how about a builder class that has the ability to build like, pre-determined structures. or would the engineer fill that role?
also, great stuff so far. I look forward to this mod's completion.

one question though: are you basing all of the classes of a character template or doing something else that'll make a big huge art style clash?
« Last Edit: August 27, 2012, 09:44:36 AM by Supreme Guy »

This is sweet, like really awesome.

Looking forward to it

one question though: are you basing all of the classes of a character template or doing something else that'll make a big huge art style clash?
So far Im doing my own art style but with classes I've seen in other games or some I have modified a bit.

In other news: Racerboy has nicely asked to pose some of the models to make some cool promotional pictures.
« Last Edit: August 27, 2012, 07:20:05 PM by Frostbyte »

Could someone please explain to me what this is, what it does, and possibly how I could help?ßß

Could someone please explain to me what this is, what it does, and possibly how I could help?ßß
Does anybody even read the OP before posting here?!

Okayyyy.... Now how can I help?

Okayyyy.... Now how can I help?
Read under the "Can I help?" section in the OP.

It's right under "About"