Dump of dedicated minigame:
Member Fields:
class = "MiniGameSO"
Tagged Fields:
BrickDamage = "0"
build = "Space Arena"
FallingDamage = "0"
lastResetTime = "254574"
member0 = "41357"
numMembers = "1"
owner = "0"
PlayerDataBlock = "661"
Points_KillPlayer = "1"
scoreLimitSchedule = "44894"
SelfDamage = "1"
StartEquip0 = "680"
StartEquip1 = "688"
StartEquip2 = "0"
StartEquip3 = "0"
StartEquip4 = "0"
timeLimitSchedule = "44479"
title = "Default Minigame"
UseAllPlayersBricks = "1"
UseSpawnBricks = "1"
VehicleDamage = "1"
WeaponDamage = "1"
Methods:
addMember() -
addScheduledEvent() -
BottomPrintAll() -
cancelEvents() -
CenterPrintAll() -
chatMessageAll() -
ChatMsgAll() -
checkScoreLimit() -
clearEvents() -
clearNTObjectName() -
delete() - obj.delete()
dump() - obj.dump()
dumpEvents() -
endBuildVote() -
endGame() -
forceEquip() -
getClassName() - obj.getClassName()
getGroup() - obj.getGroup()
getId() - obj.getId()
getLine() -
getName() - obj.getName()
getTaggedField() - obj.getTaggedFieldCount(int idx)
getType() - obj.getType()
isMember() -
MessageAll() -
messageAllExcept() -
onAdd() -
pickSpawnPoint() -
ProcessInputEvent() -
removeMember() -
Report() -
reset() -
RespawnAll() -
save() - obj.save(fileName, <selectedOnly>)
schedule() - object.schedule(time, command, <arg1...argN>);
serializeEvent() -
serializeEventToString() -
setEnableBuilding() -
setEnablePainting() -
SetEventEnabled() -
setName() - obj.setName(newName)
setNTObjectName() -
startBuildVote() -
ToggleEventEnabled() -
updateEnableBuilding() -
updateEnablePainting() -
updatePlayerDataBlock() -
Dump of regular minigame:
Member Fields:
class = "MiniGameSO"
Tagged Fields:
BrickDamage = "0"
BrickRespawnTime = "30000"
colorIdx = "0"
EnableBuilding = "1"
EnablePainting = "1"
EnableWand = "0"
FallingDamage = "1"
InviteOnly = "0"
member0 = "14763"
numMembers = "1"
owner = "14763"
PlayerDataBlock = "38"
PlayersUseOwnBricks = "0"
Points_BreakBrick = "0"
Points_Die = "0"
Points_KillPlayer = "1"
Points_KillSelf = "-1"
Points_PlantBrick = "0"
RespawnTime = "1000"
SelfDamage = "1"
StartEquip0 = "65"
StartEquip1 = "75"
StartEquip2 = "378"
StartEquip3 = "894"
StartEquip4 = "846"
title = "Nullable\'s Mini-Game"
UseAllPlayersBricks = "0"
UseSpawnBricks = "1"
VehicleDamage = "1"
VehicleRespawnTime = "5000"
WeaponDamage = "1"
Methods:
addMember() -
addScheduledEvent() -
bottomPrintAll() -
call() -
cancelEvents() -
centerPrintAll() -
chatMessageAll() -
chatMsgAll() -
clearEvents() -
clearNTObjectName() -
delete() - obj.delete()
dump() - obj.dump()
dumpEvents() -
endGame() -
forceEquip() -
getClassName() - obj.getClassName()
getGroup() - obj.getGroup()
getId() - obj.getId()
getLine() -
getName() - obj.getName()
getTaggedField() - obj.getTaggedFieldCount(int idx)
getType() - obj.getType()
hasMethod() -
isMember() -
MessageAll() -
messageAllExcept() -
onAdd() -
pickSpawnPoint() -
processInputEvent() -
removeMember() -
Report() -
reset() -
respawnAll() -
save() - obj.save(fileName, <selectedOnly>)
schedule() - object.schedule(time, command, <arg1...argN>);
serializeEvent() -
serializeEventToString() -
setEnableBuilding() -
setEnablePainting() -
SetEventEnabled() -
setName() - obj.setName(newName)
setNTObjectName() -
ToggleEventEnabled() -
updateEnableBuilding() -
updateEnablePainting() -
updatePlayerDataBlock() -