The Bon Sappétit
+10 max health on wearer and Sapper for every Appetite earned, up to 5
+10 max overheal on wearer
Saves all of your Appetites upon respawning*
Each successful sap will give you one Appetite
When wearer has more than 5 Appetites, the wearer earns a max overheal
Picking up the dropped Sapper will be a health pickup instead of ammo
+10% fire vulnerability on wearer
When wearer gets damaged by fire, all Appetites burn up upon respawnig
-1 Appetite upon respawning*
-25 max health on wearer and Sapper
If an enemy destroys the Sapper, they get a heal/overheal
(*Downside however)