Hunt or be Hunted
Fairly simple idea, you are either a hunter, or a survivor. The goal of the hunters is to kill every survivor in the arena, while while survivors can either hide or group up to fight the hunters.
Hunters will be given different knives, while survivors will be given a range of tools and weapons to select for their loadout. It will be dark, with plenty of fog all with intention of having a good deal of tension.
The Team
Kqgqn (21841) - Lead builder + eventer
IkeTheGeneric (18600) - Builder
Team Application
[IGN]:
[BL_ID]:
[Role you are interested in]:
[A good reason why]:
[Examples of your work]:
This is really early in development, but don't worry, I am committing myself to this.
Current Roles Needed
Scripter:
Hunter's constant cloak (visible near survivors)
Flashlight attached to survivor weapons (to reveal cloaked hunters)
Scripting the modelled items
A point system to purchase better arsenal (such as knives, weapons, tools)
Possibly an achievement system.
Modeller:
Knives (Vampire, Insta, Quick, and Stealthy)
Guns for survivors (Pistol, Akimbo Pistols, Shotgun, and Flamethrower)
Tools for survivors (Pill, Healing kit to heal others, Scanner for increased hunter vision)
Builder:
Castle structures
Terrain
Caves
Trees
(Possability) Tall grass
Designer:
Logo
Possible prints used in build
Found something that was the same as this.