http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units#Intel_HD_GraphicsI'm having a hard time reading that, but it looks better. Although it's up to Badspot if that makes sense. I don't know where VRAM is in there or if it is listed.
There is no Intel CPU issue. All of my computers have Intel CPUs. Intel CPUs are fine. The problem is the woefully underpowered Intel GMA line of graphics chips. The cpu and gpu are physically two different things.Intel CPU = goodIntel GPU = stuffAre we clear on this now?
According to Carmack, shared memory architecture could in theory be faster than the split memory model, but we have yet to see it in execution.
That's probably because anyone with enough cash to get an abundance of system RAM can also afford a card with its own memory.
I'm not using an intel GPU, though. I'm very confused as to why it won't work, at this point. Someone else was using the same card as I was and had the same issue. Why wouldn't an Nvidia Geforce 9500 GT be able to enable shaders?
RAM is a lot cheaper per performance unit than GPUs are
yeah, but who buys like 30 gigs of ram?
captainsparklez?
but does he have an integrated chip?
lolno
I have a Nvidia GeForce 650SE. I can run shaders fine, and could run shadows before, but now I cannot. I tried setting all my options differently and tinkered with day cycles to try and get them to work. No luck.
I have a GeForce 7900 GS with fully updated drivers and 9.0c directx support. The shaders/shadows wont show up, what do I need to do?